Flycast Crashes Retroarch When Loading A Saved State

Like the title says, whenever I load a saved state while using flycast it closes Retroarch. All other cores load states perfectly fine so it has to be an issue with Flycast. Any help with this would be greatly appreciated.

Have you updated the core in the meantime?
Save states can break between different releases.

I just downloaded it for the first time the day I made my initial post and noticed the problem a few minutes after I downloaded it.

Can you please append a log (settings - logging - set both to 0 (Debug) and log to file)
The log will be in retroarch/logs
You may have to restart retroarch for this.

  • Enable logs
  • Restart Retroarch
  • Start Game until it crashes

And please use code block tags for the log:
(write 3 backticks ```, enter, insert log text, enter, again 3 backticks ```)

```
log text here
```

Here is my log I hope this is what you need lol.

[INFO] RetroArch 1.8.9 (Git 4c6b13919c)
[INFO] === Build =======================================
[INFO] CPU Model Name: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz
[INFO] Capabilities:  MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX
[INFO] Built: Jun 19 2020
[INFO] Version: 1.8.9
[INFO] Git: 4c6b13919c
[INFO] =================================================
[INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
[INFO] [Overrides]: Redirecting save file to "H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\saves\.srm".
[INFO] [Overrides]: Redirecting save state to "H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\states\.state".
[INFO] Version of libretro API: 1
[INFO] Compiled against API: 1
[INFO] [Audio]: Set audio input rate to: 48000.00 Hz.
[INFO] [Video]: Video @ 320x240
[INFO] [GL]: Found GL context: wgl
[INFO] [GL]: Detecting screen resolution 1920x1080.
[INFO] [WGL] extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_fra
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [GL]: Vendor: Intel, Renderer: Intel(R) UHD Graphics 630.
[INFO] [GL]: Version: 4.6.0 - Build 26.20.100.7925.
[INFO] [GL]: Using resolution 320x240
[INFO] [GL]: Default shader backend found: glsl.
[INFO] [Shader driver]: Using GLSL shader backend.
[INFO] [GLSL]: Checking GLSL shader support ...
[WARN] [GL]: Stock GLSL shaders will be used.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 1:2: '' :  #version directive missing


[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 1:2: '' :  #version directive missing


[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 1:2: '' :  #version directive missing


[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 1:2: '' :  #version directive missing


[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 1:2: '' :  #version directive missing


[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 1:2: '' :  #version directive missing


[INFO] [GLSL]: Linking GLSL program.
[INFO] [GL]: Using 4 textures.
[INFO] [GL]: Loaded 1 program(s).
[INFO] [GL]: Using GL_RGB565 for texture uploads.
[INFO] [XInput]: Found XInput v1.4.
[INFO] [Joypad]: Found joypad driver: "xinput".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Video]: Found display server: win32
[INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
[INFO] [Display]: Found display driver: "gl".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Display]: Found display driver: "gl".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [LED]: LED driver = 'null' 0000000000BC3F20
[INFO] [MIDI]: Input disabled.
[INFO] [MIDI]: Output disabled.
[INFO] [MIDI]: Initialized "winmm" driver.
[INFO] [SRAM]: SRAM will not be saved.
[INFO] [Playlist]: Loading history file: [H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\content_history.lpl].
[INFO] [Playlist]: Loading history file: [H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\content_music_history.lpl].
[INFO] [Playlist]: Loading history file: [H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\content_video_history.lpl].
[INFO] [Playlist]: Loading history file: [H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\content_image_history.lpl].
[INFO] [Playlist]: Loading favorites file: [H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\content_favorites.lpl].
[INFO] [GL]: VSync => on
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [GL]: VSync => on
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [CORE]: Using content: H:\Jason's Folder\Games\Emulation\Back-Up Files\Roms\No-Intro 2018\Sorted Sets\Sega - Dreamcast\Sonic Adventure 2\Sonic Adventure 2 v1.008 (2001)(Sega)(NTSC)(US)(M5)[!].gdi.
[INFO] [CORE]: Arg #0: retroarch
[INFO] [CORE]: Arg #1: H:\Jason's Folder\Games\Emulation\Back-Up Files\Roms\No-Intro 2018\Sorted Sets\Sega - Dreamcast\Sonic Adventure 2\Sonic Adventure 2 v1.008 (2001)(Sega)(NTSC)(US)(M5)[!].gdi
[INFO] [CORE]: Arg #2: -s
[INFO] [CORE]: Arg #3: H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\saves
[INFO] [CORE]: Arg #4: -S
[INFO] [CORE]: Arg #5: H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\states
[INFO] [CORE]: Arg #6: -c
[INFO] [CORE]: Arg #7: H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\retroarch.cfg
[INFO] [CORE]: Arg #8: -L
[INFO] [CORE]: Arg #9: H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\cores\flycast_libretro.dll
[INFO] [CORE]: Arg #10: -v
[INFO] Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
[INFO] [CORE]: Unloading core..
[INFO] [CORE]: Unloading core symbols..
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
[INFO] RetroArch 1.8.9 (Git 4c6b13919c)
[INFO] [Overrides]: Redirecting save file to "H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\saves\Sonic Adventure 2 v1.008 (2001)(Sega)(NTSC)(US)(M5)[!].srm".
[INFO] [Overrides]: Redirecting save state to "H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\states\Sonic Adventure 2 v1.008 (2001)(Sega)(NTSC)(US)(M5)[!].state".
[INFO] === Build =======================================
[INFO] CPU Model Name: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz
[INFO] Capabilities:  MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX
[INFO] Built: Jun 19 2020
[INFO] Version: 1.8.9
[INFO] Git: 4c6b13919c
[INFO] =================================================
[INFO] [CORE]: Loading dynamic libretro core from: "H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\cores\flycast_libretro.dll"
[INFO] [Overrides]: No core-specific overrides found at H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\config\Flycast\Flycast.cfg.
[INFO] [Overrides]: No content-dir-specific overrides found at H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\config\Flycast\Sonic Adventure 2.cfg.
[INFO] [Overrides]: No game-specific overrides found at H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\config\Flycast\Sonic Adventure 2 v1.008 (2001)(Sega)(NTSC)(US)(M5)[!].cfg.
[INFO] [Environ]: GET_CORE_OPTIONS_VERSION.
[INFO] [Environ]: GET_LANGUAGE: "0".
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL.
[INFO] [Environ]: SET_CONTROLLER_INFO.
[INFO] [Remaps]: remap directory: H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\config\remaps
[INFO] [Overrides]: Redirecting save file to "H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\saves\Sonic Adventure 2 v1.008 (2001)(Sega)(NTSC)(US)(M5)[!].srm".
[INFO] [Overrides]: Redirecting save state to "H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\states\Sonic Adventure 2 v1.008 (2001)(Sega)(NTSC)(US)(M5)[!].state".
[INFO] [Environ]: GET_LOG_INTERFACE.
[INFO] [Environ]: GET_PERF_INTERFACE.
[INFO] [Environ]: SET_PIXEL_FORMAT: XRGB8888.
[INFO] [Environ]: SET_KEYBOARD_CALLBACK.
[INFO] [Environ]: GET_DISK_CONTROL_INTERFACE_VERSION.
[INFO] [Environ]: SET_DISK_CONTROL_EXT_INTERFACE.
[INFO] [CONTENT LOAD]: Content loading skipped. Implementation will load it on its own.
[INFO] [Environ]: GET_RUMBLE_INTERFACE.
[INFO] [Environ]: SYSTEM_DIRECTORY: "H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\system".
[INFO] [Environ]: GET_SAVE_DIRECTORY.
[INFO] [Environ]: SET_SAVE_STATE_IN_BACKGROUND: yes.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[libretro INFO] File extension is: .gdi
[INFO] [Environ]: GET_PREFERRED_HW_RENDER.
[INFO] [Environ]: SET_HW_RENDER.
[INFO] Requesting OpenGL context.
[libretro INFO] 00:00:000 hw/mem/_vmem.cpp:556 N[VMEM]: Info: nvmem is enabled, with addr space of size 512MB
[libretro INFO] 00:00:592 nullDC.cpp:152 N[BOOT]: [LUT]: Product number: MK-51117  .
[libretro INFO] 00:00:631 hw/maple/maple_devs.cpp:596 N[MAPLE]: Loaded VMU from file "H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\system\dc\vmu_save_A1.bin"
[libretro INFO] 00:00:658 hw/maple/maple_devs.cpp:596 N[MAPLE]: Loaded VMU from file "H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\system\dc\vmu_save_B1.bin"
[libretro INFO] 00:00:675 hw/maple/maple_devs.cpp:596 N[MAPLE]: Loaded VMU from file "H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\system\dc\vmu_save_C1.bin"
[libretro INFO] 00:00:691 hw/maple/maple_devs.cpp:596 N[MAPLE]: Loaded VMU from file "H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\system\dc\vmu_save_D1.bin"
[INFO] [Environ]: SET_ROTATION: 0
[INFO] [SRAM]: Skipping SRAM load..
[INFO] Version of libretro API: 1
[INFO] Compiled against API: 1
[INFO] [Cheats]: Load game-specific cheatfile: H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\cheats\Flycast\Sonic Adventure 2 v1.008 (2001)(Sega)(NTSC)(US)(M5)[!].cht
[INFO] [Audio]: Set audio input rate to: 44100.00 Hz.
[INFO] [Video]: Video @ 640x480
[INFO] [Video]: Using HW render, OpenGL driver forced.
[INFO] [Video]: Using configured "gl" driver for GL HW render.
[INFO] [GL]: Found GL context: wgl
[INFO] [GL]: Detecting screen resolution 1920x1080.
[INFO] [WGL] extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_fra
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [GL]: Vendor: Intel, Renderer: Intel(R) UHD Graphics 630.
[INFO] [GL]: Version: 4.6.0 - Build 26.20.100.7925.
[INFO] [GL]: Using resolution 640x480
[INFO] [GL]: Default shader backend found: glsl.
[INFO] [Shader driver]: Using GLSL shader backend.
[INFO] [GLSL]: Checking GLSL shader support ...
[WARN] [GL]: Stock GLSL shaders will be used.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 1:2: '' :  #version directive missing


[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 1:2: '' :  #version directive missing


[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 1:2: '' :  #version directive missing


[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 1:2: '' :  #version directive missing


[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] Shader log: WARNING: 1:2: '' :  #version directive missing


[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] Shader log: WARNING: 1:2: '' :  #version directive missing


[INFO] [GLSL]: Linking GLSL program.
[INFO] [GL]: Using 1 textures.
[INFO] [GL]: Loaded 1 program(s).
[INFO] [GL]: Initializing HW render (1024 x 1024).
[INFO] [GL]: Max texture size: 16384 px, renderbuffer size: 16384 px.
[INFO] [GL]: Supports FBO (render-to-texture).
[INFO] [XInput]: Found XInput v1.4.
[INFO] [Joypad]: Found joypad driver: "xinput".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Video]: Found display server: win32
[INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
[INFO] [Display]: Found display driver: "gl".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [LED]: LED driver = 'null' 0000000000BC3F20
[INFO] [MIDI]: Input disabled.
[INFO] [MIDI]: Output disabled.
[INFO] [MIDI]: Initialized "winmm" driver.
[INFO] [Playlist]: Loading history file: [H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\content_history.lpl].
[INFO] [Playlist]: Loading history file: [H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\content_music_history.lpl].
[INFO] [Playlist]: Loading history file: [H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\content_video_history.lpl].
[INFO] [Playlist]: Loading history file: [H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\content_image_history.lpl].
[INFO] [Playlist]: Loading favorites file: [H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\content_favorites.lpl].
[INFO] [GL]: VSync => on
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [Playlist]: Written to playlist file: H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\content_history.lpl
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Environ]: SET_INPUT_DESCRIPTORS:
[libretro INFO] 00:01:642 hw/maple/maple_devs.cpp:596 N[MAPLE]: Loaded VMU from file "H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\system\dc\vmu_save_A1.bin"
[libretro INFO] 00:01:642 hw/maple/maple_devs.cpp:596 N[MAPLE]: Loaded VMU from file "H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\system\dc\vmu_save_B1.bin"
[libretro INFO] 00:01:643 hw/maple/maple_devs.cpp:596 N[MAPLE]: Loaded VMU from file "H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\system\dc\vmu_save_C1.bin"
[libretro INFO] 00:01:643 hw/maple/maple_devs.cpp:596 N[MAPLE]: Loaded VMU from file "H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\system\dc\vmu_save_D1.bin"
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [GL]: VSync => on
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] Cheat: #1 [OFF]: Max Infinite Rings
[INFO] Cheat: #2 [OFF]: Max Score
[INFO] Cheat: #3 [OFF]: Infinite Lives
[INFO] Applying cheat changes.
[INFO] Reset.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [GL]: VSync => on
[INFO] [WGL]: wglSwapInterval(1)
[libretro INFO] 00:50:667 hw/pvr/Renderer_if.cpp:102 N[PVR]: Creating Open GL per-triangle/strip renderer
[libretro INFO] 00:50:667 rend/gles/gles.cpp:414 N[RENDERER]: OpenGL version: 4.6.0 - Build 26.20.100.7925
[INFO] Paused.
[INFO] Unpaused.
[INFO] Reset.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
[INFO] File already exists. Saving to backup buffer ...
[INFO] 
[INFO] Loading state: "H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\states\Sonic Adventure 2 v1.008 (2001)(Sega)(NTSC)(US)(M5)[!].state".
[ERROR] Failed to load state from "H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\states\Sonic Adventure 2 v1.008 (2001)(Sega)(NTSC)(US)(M5)[!].state".
[INFO] State size: 28344551 bytes.
[INFO] 
[INFO] Loading state: "H:\Jason's Folder\Games\Emulation\LaunchBox\Emulators\Retroarch x64\states\Sonic Adventure 2 v1.008 (2001)(Sega)(NTSC)(US)(M5)[!].state".
[INFO] State size: 28344551 bytes.
[INFO] State size: 28444071 bytes.
[libretro ERROR] 05:58:381 libretro/common.cpp:83 E[COMMON]: [GPF]Unhandled access to : 0000000059c85000
1 Like

Thank you for the log.
I tried everything on my side, but i could not reproduce this error.
Is this happen with other flycast relatet games as well?

[EDIT]
I’m not sure, but it looks like a corrupted save state.
It seems you are not alone with this problem:

@flyinghead do you have an idea? (sorry for bothering you hope you don’t mind)

[EDIT2] can’t figure out what this mean. Didn’t find it in my logs:

It happens with every game. I have no idea what “[INFO] [Environ]: SET_SAVE_STATE_IN_BACKGROUND: yes.” means. I’m sorry, even though I am usually good at solving most basic PC problems myself I really have no programming or other skills.