When I am play Dreamcast Game and I press Fullscreen and then Dreamcast Crashes.
So how to Fix It?
When I am play Dreamcast Game and I press Fullscreen and then Dreamcast Crashes.
So how to Fix It?
Here is the Log from when it Happened
E:\Video Games\RetroArch\RetroArch 1.7.7 Nightly 27.7.2019>.\retroarch.exe --log-file .\retroarch-log.txt -v
E:\Video Games\RetroArch\RetroArch 1.7.7 Nightly 27.7.2019>[CDROM] Sense Data: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
[CDROM] Sense Key: 00 (NO SENSE)
[CDROM] ASC: 00
[CDROM] ASCQ: 00
[reicast]: Got size: 640 x 480.
Initializing VMU data…
Initializing VMU data…
Initializing VMU data…
Initializing VMU data…
Initializing VMU data…
Initializing VMU data…
Initializing VMU data…
Initializing VMU data…
Creating dir: E:\Video Games\RetroArch\RetroArch 1.7.7 Nightly 27.7.2019\system\dc\data
A8
vmem reserve: base: 000000001ed30000, aram: 000000003ed30000, vram: 0000000022d30000, ram: 000000002ad30000
Resetting mem
Loaded E:\Video Games\RetroArch\RetroArch 1.7.7 Nightly 27.7.2019\system\dc\dc_boot.bin as bootrom
Loaded E:\Video Games\RetroArch\RetroArch 1.7.7 Nightly 27.7.2019\system\dc\dc_nvmem.bin as nvram
Sh4 Reset
recSh4 Init
Freeing fpcb
GDI : 3 tracks
file[1] “track01.bin”: FAD:0, CTRL:4, SSIZE:2352, OFFSET:0
file[2] “track02.raw”: FAD:450, CTRL:0, SSIZE:2352, OFFSET:0
file[3] “track03.bin”: FAD:45000, CTRL:4, SSIZE:2352, OFFSET:0
gdrom: Opened image “E:\Video Games\Dreamcast\Games\Power Stone (USA)\Power Stone (USA).gdi”
Initializing VMU data…
Initializing VMU data…
Initializing VMU data…
Initializing VMU data…
Initializing VMU data…
Initializing VMU data…
Initializing VMU data…
Initializing VMU data…
Sh4 Reset
context_reset.
Freeing fpcb
Invalid GD-DMA start, SB_GDEN=0.Ingoring it.
MODEM Reset
Initializing VMU data…
Initializing VMU data…
Initializing VMU data…
Initializing VMU data…
Initializing VMU data…
Initializing VMU data…
Initializing VMU data…
Initializing VMU data…
Invalid GD-DMA start, SB_GDEN=0.Ingoring it.
new tactx
new tactx
Creating per-pixel renderer
new tactx
context_reset.
Creating per-pixel renderer
context_reset.
Creating per-pixel renderer
reicast unloading game
Waiting for emu thread…
Waiting for emu thread to end…
recSh4 Term
Sh4 Term
Saved E:\Video Games\RetroArch\RetroArch 1.7.7 Nightly 27.7.2019\system\dc\dc_nvmem.bin as nvmem
…Done
Still doing it now with the Updates since this Post
Hi.
As what I saw flycast doesn’t like toggling window/fullscreen.
I always have the same kind of issue when I try to exit occasionally from fullscreen.
Loads up in Full Screen fine IF set to full screen before loading game but Toggling it after load game it Just Crashes
That’s it, and the same from fullscreen to windowed mode.
Thanks to IIWild-HuntII on Reddit said "I’m talking about the one in Flycast settings itself not in RA video settings."
I tested it and turned it off and it fixed it. Can put them to Full Screen and no Crashing
I don’t understand.
What setting exactly?
threaded video option.
But Game does not run well. Choppy FPS and Sound
OK.
I’m surprised because I mostly don’t use threaded rendering because it tends to cause stuttering on my setup and I have these window/fullscreen toggle issue.