Flycast Full Screen Crashes

When I am play Dreamcast Game and I press Fullscreen and then Dreamcast Crashes.

So how to Fix It?

Here is the Log from when it Happened

E:\Video Games\RetroArch\RetroArch 1.7.7 Nightly 27.7.2019>.\retroarch.exe --log-file .\retroarch-log.txt -v

E:\Video Games\RetroArch\RetroArch 1.7.7 Nightly 27.7.2019>[CDROM] Sense Data: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00

[CDROM] Sense Key: 00 (NO SENSE)

[CDROM] ASC: 00

[CDROM] ASCQ: 00

[reicast]: Got size: 640 x 480.

Initializing VMU data…

Initializing VMU data…

Initializing VMU data…

Initializing VMU data…

Initializing VMU data…

Initializing VMU data…

Initializing VMU data…

Initializing VMU data…

Creating dir: E:\Video Games\RetroArch\RetroArch 1.7.7 Nightly 27.7.2019\system\dc\data

A8

vmem reserve: base: 000000001ed30000, aram: 000000003ed30000, vram: 0000000022d30000, ram: 000000002ad30000

Resetting mem

Loaded E:\Video Games\RetroArch\RetroArch 1.7.7 Nightly 27.7.2019\system\dc\dc_boot.bin as bootrom

Loaded E:\Video Games\RetroArch\RetroArch 1.7.7 Nightly 27.7.2019\system\dc\dc_nvmem.bin as nvram

Sh4 Reset

recSh4 Init

Freeing fpcb

GDI : 3 tracks

file[1] “track01.bin”: FAD:0, CTRL:4, SSIZE:2352, OFFSET:0

file[2] “track02.raw”: FAD:450, CTRL:0, SSIZE:2352, OFFSET:0

file[3] “track03.bin”: FAD:45000, CTRL:4, SSIZE:2352, OFFSET:0

gdrom: Opened image “E:\Video Games\Dreamcast\Games\Power Stone (USA)\Power Stone (USA).gdi”

Initializing VMU data…

Initializing VMU data…

Initializing VMU data…

Initializing VMU data…

Initializing VMU data…

Initializing VMU data…

Initializing VMU data…

Initializing VMU data…

Sh4 Reset

context_reset.

Freeing fpcb

Invalid GD-DMA start, SB_GDEN=0.Ingoring it.

MODEM Reset

Initializing VMU data…

Initializing VMU data…

Initializing VMU data…

Initializing VMU data…

Initializing VMU data…

Initializing VMU data…

Initializing VMU data…

Initializing VMU data…

Invalid GD-DMA start, SB_GDEN=0.Ingoring it.

new tactx

new tactx

Creating per-pixel renderer

new tactx

context_reset.

Creating per-pixel renderer

context_reset.

Creating per-pixel renderer

reicast unloading game

Waiting for emu thread…

Waiting for emu thread to end…

recSh4 Term

Sh4 Term

Saved E:\Video Games\RetroArch\RetroArch 1.7.7 Nightly 27.7.2019\system\dc\dc_nvmem.bin as nvmem

…Done

https://pastebin.com/9RTeD3Zq

Still doing it now with the Updates since this Post

Hi.

As what I saw flycast doesn’t like toggling window/fullscreen.

I always have the same kind of issue when I try to exit occasionally from fullscreen.

1 Like

Loads up in Full Screen fine IF set to full screen before loading game but Toggling it after load game it Just Crashes

That’s it, and the same from fullscreen to windowed mode.

1 Like

Thanks to IIWild-HuntII on Reddit said "I’m talking about the one in Flycast settings itself not in RA video settings."

I tested it and turned it off and it fixed it. Can put them to Full Screen and no Crashing

I don’t understand.

What setting exactly?

threaded video option.

But Game does not run well. Choppy FPS and Sound

OK.

I’m surprised because I mostly don’t use threaded rendering because it tends to cause stuttering on my setup and I have these window/fullscreen toggle issue.