Ok, so I ran a whole bunch of tests. Switching to WinCE totally worked… well kinda. (should mention I was using the latest as of last night for both core versions.) The games are now running at 70-80 fps. This is great in that it’s not slow anymore, but it’s strange. All the other cores run at 60fps, because my system is locked to that; unless I hold fast forward.
When I fast forward on these other cores, the fps counter ramps up accordingly. On this core though, I don’t see the fps shoot up in-step with the core speed. It’s very odd. Still it’s no longer slow and I love it. I’ve got nothing to complain about there, it’s just very very odd so I figured it was worth noting.
There’s one last thing though, which is a larger issue. Whenever I test Dreamcast I use Sonic Adventure, just a habit I guess, anyway upon switching to WinCE I noticed some terrible audio distortion going on. Just really scratchy awful sounds in the middle of speech and some of the music. I decided to run a couple more games for good measure so I tried out Crazy Taxi and Sonic Adventure 2 as well, and no distortion occurred.
I switched back to regular Flycast and the distortion is not present in Sonic Adventure. Then switched back again to WinCE, and it returned. I played with the DSP setting, synchronous rendering, and threaded rendering, but I couldn’t get the distortion in Sonic Adventure to go away.
Possible bug of some sort? Def felt I should mention that one.
Still the speed is greatly improved on my system so that’s a major plus. I highly doubt you get thanked enough for all your hard work with this core, so seriously I just want to say Thank You. Honestly and truly. My work would be utterly incomplete without Dreamcast, and the work you do allows me to have it running as well as it does.
Seriously, thank you <3