Hi, I’m running Fuse and Retroarch for ZX Spectrum. My Windows 10 machine is connected to Sony PVM 15KHz TV with AMD GPU. Windows 10 resolution offers: 256x192 resolution - that should be native for this machine.
But RetroArch always runs at 240p (eg super resolution of 2560x240 or native 320x240)
So the image has borders and does not reflect the native resolution.
I’m software developer, can I touch the source code somewhere or is there some parameter to force RetroArch to switch to resolution below 200p?
Settings -> Video -> Fullscreen always changes resolution on primary display (monitor #0), while Retroarch is always running on monitor #1 and is configured like that (this might be Retroarch bug - it should set fullscreen resolution of monitor it is configured for in its settings)
Other stuff seems to work. I tried to experiment with disabling Fuse video border, but that only stretch display horizontally. I tried both PAL and NTSC bioses. I tried core ratio provided and 4:3 ratio.