Frame by frame advance: game only advances when there's an input

Hi. I’m running RetroArch linux 1.21 stable and encountered a very weird problem with Genesis games: for some reason the game only advances (renders frames) when there’s any input (mouse, keyboard, whatever…). If I don’t move my mouse or press anything the game is paused. I know about K hotkey for frame by frame advance, I tried pressing it several times, it gives the same effect as any other input. Maybe I accidentally enabled such mode, but I’m not sure how I did this and how to disable it. Here’s my config https://pastebin.com/raw/UUhL4XS3

hello Disable Frame Advance mode in the settings or via the config file

  • Open RetroArch .
  • Go to SettingsFrame Throttle or SettingsDebug (depending on your version).
  • Find the option called “Frame Advance” .
  • Set Frame Advance Enable to OFF .

Thank you for your reply, but I don’t see such option anywhere. I tried all menus and searched through config file. My version is 1.21.

Apparently it’s vulkan renderer bug in 1.21. Switching to gl solved the problem.

Is that “Frame Advance mode” nonsense AI generated? At least have the courtesy of testing and confirming things before trying to assist with wild goose chases that do not exist and make no sense whatsoever.

The issue is not the fault of RA per se, but Wayland: https://github.com/libretro/RetroArch/issues/18148

Edit: And apparently it was also RAs fault, so it should be done with now that this is merged: https://github.com/libretro/RetroArch/pull/18161

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