I have scoured the settings as well as the internet. Is there a was to make this fullscreen on ios? I’m using the latest version from the libretro repo on an ipad 4.
I guess I should elaborate. I’ve only used two cores. The gba and the n64 one. The gba one is almost fullscreen(maintains aspect ratio- which is a good thing), but the n64 “screen” space is confined to a smaller region in the center. This can be stretched up and down, but not both without making the green menu and control overlay go off screen. I have not been able to find a favorable solution.
That’s easy, just fiddle with the resolution.
Go to ‘R-GUI’ > Settings > Video Options > Aspect Ratio “Custom”
Move down to "Custom Ratio “…” and manually set it to, 960x640 ( upper left 0, 0 bottom right 0, 0 )
Then for your overlay, just…
Go to ‘R-GUI’ > Settings > Overlay Options > Overlay Scale “1.00” reduce or enlarge to your preference.
P.S. In the Overlay Options, you can go to ‘Overlay Preset’ and pick a different control scheme, E.G. PS3, GameBoy, etc.
Tat doesn’t do it at all. First: changing the overlay changes the controls. Not the menu. The controller overlay is fine. The green menu thing resizes with the aspect ratio in such a way that you can see it at 3x3, but more than that and it’s off the screen. I also can’t seem to enter in that resolution manually. Just changes to preset values.
Just checking: R-GUI is the green menu thing, right?
for all cores go to Retroarch.app>Frontend>Global Core Config>Video>Aspect Ratio Index: make it 1
the same for new core already has been created Retroarch.app>Frontend>Nintendo 64>Video>Aspect Ratio Index: 1
N64 will still has small screen, to make fullscreen run any n64 game then hit top to open the white setup menu then go to core options>Resolution: 640x360 for my iPhone 5s fullscreen, then restart the N64 core. For other devices screen like iPhone with 3.5" screen, iPad, and iPad mini have different Resolution.