Fullscreen slow / choppie on all core after update

Hi, I’ve updated to RetroArch v1.9.0 and all core are slow when I use fullscreen. It’s not a hardware issue because it happen with old platform like nes or mega drive. No issue when windowed mode is used.

I run it on amd ryzen 5 3400g (integrated gpu) with 16 go ram and windows 10.

Any idea to fix it please?

Can you post a verbose log? What video driver are you using?

here is my log :slight_smile:

I saw this at the end :slight_smile: [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.

[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.

I use 2 screen, and it seems my issue disappeared when I shut down one of them.

I’ve disabled v-sync and it’s no slow anymore.

The monitor refresh rate thing can be safely ignored. Yes, it’s related to vsync, and if you’re fine running with no vsync, I guess you’re all set. If you want vsync, set the screen where you want to play to be your primary monitor, and it will sync to that one.

I play with duplicated desktop so it’s laguy on both of them, one desktop screen and one video projector, i guess i cant get same refresh rate on both.

1 Like