Hey, all. New user here. I’m in Windows 7 and trying to use the 64 bit version of RetroArch.
Anyway, I’m trying to get a command line setup to run just right. I want RetroArch to load up core-specific configs by default.
I used this to run a game specific to the GameBoy libretro:
C:\Games\Emulators\RetroArch>retroarch.exe kirby.gb
But I get an error, and it doesn’t load up the gambatte_libretro.cfg file I have in the configs directory.
Here is the output when I use -v:
=== Build =======================================
Compiler: MinGW (4.8.2) 64-bit
Built: Jan 3 2014
=================================================
RetroArch: [CPUID]: Vendor: GenuineIntel
RetroArch: [CPUID]: MMX: 1
RetroArch: [CPUID]: SSE: 1
RetroArch: [CPUID]: SSE2: 1
RetroArch: [CPUID]: SSE3: 1
RetroArch: [CPUID]: SSSE3: 1
RetroArch: [CPUID]: AVX: 0
RetroArch: Loading default config.
=== Config ===
savefile_directory = ":/save files/"
savestate_directory = ":/save states/"
libretro_path = ":/libretro/"
core_options_path = ":/configs/"
core_specific_config = "true"
game_history_path = ":/misc/"
system_directory = ":/system/"
rgui_browser_directory = ":/roms/"
rgui_config_directory = ":/configs/"
config_save_on_exit = "false"
video_driver = "d3d9"
video_yscale = "2.0"
video_fullscreen_x = "0"
video_fullscreen_y = "0"
video_windowed_fullscreen = "true"
video_smooth = "false"
video_force_aspect = "true"
video_aspect_ratio_auto = "true"
video_shader_dir = ":/shaders/"
video_font_size = "18"
video_font_scale = "true"
joypad_autoconfig_dir = ":/autoconfig/"
screenshot_directory = ":/screenshots/"
=== Config end ===
RetroArch: Found default config: C:\Games\Emulators\RetroArch\retroarch.cfg.
RetroArch: Loading core-specific config from: C:\Games\Emulators\RetroArch\configs\.cfg.
RetroArch [WARN] :: Core-specific config not found, reusing last config.
RetroArch: Searching for valid libretro implementation in: "C:\Games\Emulators\RetroArch\libretro/".
RetroArch: Checking library: "C:\Games\Emulators\RetroArch\libretro/bnes_libretro.dll".
RetroArch: Checking library: "C:\Games\Emulators\RetroArch\libretro/bsnes_accuracy_libretro.dll".
RetroArch: Checking library: "C:\Games\Emulators\RetroArch\libretro/bsnes_balanced_libretro.dll".
RetroArch: Checking library: "C:\Games\Emulators\RetroArch\libretro/bsnes_performance_libretro.dll".
RetroArch: Checking library: "C:\Games\Emulators\RetroArch\libretro/dinothawr_libretro.dll".
RetroArch: Checking library: "C:\Games\Emulators\RetroArch\libretro/dosbox_libretro.dll".
RetroArch: Checking library: "C:\Games\Emulators\RetroArch\libretro/fb_alpha_libretro.dll".
RetroArch: Checking library: "C:\Games\Emulators\RetroArch\libretro/fceumm_libretro.dll".
RetroArch: Checking library: "C:\Games\Emulators\RetroArch\libretro/ffmpeg_libretro.dll".
RetroArch [ERROR] :: Failed to load library, error code: 0x7e
RetroArch: Checking library: "C:\Games\Emulators\RetroArch\libretro/gambatte_libretro.dll".
RetroArch: Loading dynamic libretro from: "C:\Games\Emulators\RetroArch\libretro\gambatte_libretro.dll"
RetroArch: Environ SET_VARIABLES.
RetroArch: Core option:
RetroArch: Description: GB Colorization
RetroArch: Key: gb_colorization
RetroArch: Current value: disabled
RetroArch: Possible values:
RetroArch: disabled
RetroArch: enabled
RetroArch: Version of libretro API: 1
RetroArch: Compiled against API: 1
RetroArch: Environ GET_LOG_INTERFACE.
RetroArch: Loading ROM file: kirby.gb.
RetroArch: Did not find a valid ROM patch.
RetroArch: CRC32: 0x40f25740, SHA256: 0f6dba94fae248d419083001c42c02a78be6bd3dff679c895517559e72c98d58
RetroArch: ROM size: 262144 bytes.
RetroArch: Environ GET_CAN_DUPE: true
RetroArch: Environ SET_PIXEL_FORMAT: RGB565.
RetroArch: [libretro INFO] :: [Gambatte]: Got internal game name: KIRBY DREAM LAND.
RetroArch: Environ GET_VARIABLE gb_colorization:
RetroArch: disabled
RetroArch: Environ SYSTEM_DIRECTORY: "C:\Games\Emulators\RetroArch\system/".
RetroArch: Set audio input rate to: 32890.07 Hz.
RetroArch: Found shader "C:\Games\Emulators\RetroArch\shaders/5xbr-retro.cg"
RetroArch: Found shader "C:\Games\Emulators\RetroArch\shaders/bead.cg"
RetroArch: Found shader "C:\Games\Emulators\RetroArch\shaders/blinky.cg"
RetroArch: Found shader "C:\Games\Emulators\RetroArch\shaders/gambatte_libretro.cgp"
RetroArch: Found shader "C:\Games\Emulators\RetroArch\shaders/pixellate.cg"
RetroArch: Found shader "C:\Games\Emulators\RetroArch\shaders/quilez.cg"
RetroArch: Found shader "C:\Games\Emulators\RetroArch\shaders/retroarch.cgp"
RetroArch: Found shader "C:\Games\Emulators\RetroArch\shaders/scanline.cg"
RetroArch: Found shader "C:\Games\Emulators\RetroArch\shaders/stock.cg"
RetroArch: Video @ 480x288
RetroArch: Setting multimedia scheduling for DWM.
RetroArch: [D3D]: Monitor size: 1920x1080.
RetroArch: [D3D9 Cg]: Created context.
RetroArch: [D3D9 Cg]: Vertex profile: vs_3_0
RetroArch: [D3D9 Cg]: Fragment profile: ps_3_0
RetroArch: [D3D9 Cg]: Compiling stock shader.
RetroArch: [FVF]: POSITION semantic found.
RetroArch: [FVF]: TEXCOORD0 semantic found.
RetroArch: [FVF]: COLOR0 semantic found.
RetroArch: [D3D9 Cg]: Render pass info:
RetroArch: Texture width: 256
RetroArch: Texture height: 256
RetroArch: Scale type (X): RetroArch: Viewport @ 1.000000x
RetroArch: Scale type (Y): RetroArch: Viewport @ 1.000000x
RetroArch: Bilinear filter: false
RetroArch: [D3D9 Cg]: Vertex profile: vs_3_0
RetroArch: [D3D9 Cg]: Fragment profile: ps_3_0
RetroArch: [D3D9 Cg]: Compiling stock shader.
RetroArch: Found XInput v1.3.
RetroArch: Enumerating DInput joypads ...
RetroArch: Done enumerating DInput joypads ...
RetroArch: Found joypad driver: "dinput".
RetroArch: [D3D]: Init complete.
RetroArch: DirectSound devices:
RetroArch: 0: Primary Sound Driver
RetroArch: 1: Speakers (VIA High Definition Audio)
RetroArch: 2: VAC Playback (Virtual Audio Cable)
RetroArch: 3: 625 USB Headphones (2- C-Media USB Audio Device )
RetroArch: [DirectSound]: Setting buffer size of 12288 bytes
RetroArch: [DirectSound]: Latency = 64 ms
RetroArch: Sinc resampler [SSE]
RetroArch: SINC params (8 phase bits, 16 taps).
RetroArch: [RGUI]: Opening history: C:\Games\Emulators\RetroArch\misc/.
Hope I can get some help with this. Thanks.