When I enable ntsc-320px shaders on this core, the performance suffers. This is strange because none of the other cores have this problem.
Is there a way to resolve this?
When I enable ntsc-320px shaders on this core, the performance suffers. This is strange because none of the other cores have this problem.
Is there a way to resolve this?
Try using the ntsc-adaptive shader instead. It unrolls a loop in the 320px NTSC shaders that is murder on certain GPUs for some reason.
I should also note that before updating the cores, eveything was working fine.
I don’t see any commits to that core that are likely to cause any change in performance there: https://github.com/libretro/Genesis-Plus-GX/commits/master
Switching the audio driver to xaudio fixed the issue.