GLSL shaders = black screen

Hello. I’m using The Windows x64 latest nightly and I’m trying to use Mupen64 with GLSL shaders after finding out that CG is incompatible.

GLSL gives me a black screen with any core. I’m running a GTX 770 OC in Win 8.1 and I’m running the latest drivers for it. What gives?

You may need to go into settings > core > enable hardware shared content > ON. If you don’t see that option, you may need to enable ‘show advanced options’ in settings > user interface.