Guide button intercepted by RGUI menu

Hello I have set the guide button to change shaders because the right trigger was easy to push. The problem is that when I press it the RGUI menu appears, and I haven’t set it for it.

The Guide Button is 10. Here is part of my configuration, might this be a bug?:

input_shader_next = “m” input_shader_next_btn = “10” input_shader_next_axis = “nul” input_menu_toggle = “f1” input_menu_toggle_btn = “nul” input_menu_toggle_axis = “nul”

If you have an xinput-enabled controller, you’re probably getting the built-in xinput autoconfig for RGUI toggle. You can disable autoconfigure of joypads and see if that works.

yes, 360pad. Even if that’s true (counterproductive measure at all ends), why can I remap button B, but not Guide button?

Autoconfigure works in a way that if a button is not bound explicitly, autoconfig takes over.

and the not bound keys/buttons are…?

input_menu_toggle is the bind for RGUI. Either bind the joybutton/joyaxis version of that to something explicit or turn off joypad autoconfiguration.

Used 8 (left stick button) for input_menu_toggle which overrides the guide button, and frees it up for input_shader_next_btn.