How To: Play Killer Instinct games using FBNeo
This guide describes how to setup game files to play Killer Instinct / Killer Instinct 2 using FBNeo.
I noted in github, that support for HDDs was recently added, which allows you to play these games using FBNeo! Note that emulation for this game isn’t perfect yet… These are currently the only image based games I’m aware of that FBNeo supports.
1) Get the latest FBNeo core
Download the latest “Arcade (FB Neo)” core from the Retroarch Online Updater
2) Ensure you have the right Game Files
You’ll need kinst.zip and/or kinst2.zip romset files as well as the HDD img files kinst.img and/or kinst2.img that FBNeo is looking for. The crc of the romset files can be found in the dat file here. The image files go in a folder of the same name of the rom. The img files can be created using the chd files from the latest MAME romset and the chdman tool. Your directory would then look like:
...path_to_your_game_files (folder) kinst.zip (game file) kinst2.zip (game file) kinst (folder) kinst.img (hdd file) kinst2 (folder) kinst2.img (hdd file)
3a) Play from Retroarch
From the Retroarch GUI, select Load Core, then choose Arcade (FBNeo)
Now back in the Retroarch GUI, select Load Content, then choose the game file (kinst.zip or kinst2.zip)
3b) Play from the Command Line
You can load the game from the command line as follows:
(Windows Command for kinst) "...\path_to_program\retroarch.exe" -L "...\path_to_cores\cores\fbneo_libretro.dll" "...\path_to_retroarch_game_directory\kinst.zip"
(OSX Command for kinst2) /Applications/RetroArch.app/Contents/MacOS/RetroArch -L "/Applications/RetroArch.app/Contents/Resources/cores/fbneo_libretro.dylib" "...\path_to_retroarch_game_directory\kinst2.zip"