The new version of RetroArch is great, except for one thing - I disapprove of the fact that hardcore mode now has save states in the menu for non achievements games.
Hardcore mode is an easy way to play a game the way it was intended, without save states, like the original hardware. I realize that the hotkeys for save states still worked (even for non-achievements games) on the previous version of RetroArch, but with the new RetroArch, it seems like a step in the wrong direction to add save states to the menu. If someone has Hardcore mode turned on, they want to play without the temptation of save states/rewind features that make the game way too easy.
If someone doesn’t want to play that way, all they’d have to do is turn off hardcore mode. I see it as a nifty feature that (should) easily let you toggle two different ways to play.
Please consider making hardcore mode a universal toggle, regardless of whether or not a game has achievements. You could even put the hardcore mode toggle right in the quick menu, instead of having it in the settings.