Help: iOS 8 iCade Mode not mapping, keyboard Mode is Ok

keyboard Mode is Ok. this is the key bind. one button one key.

input_player1_b = "e"
input_player1_b_btn = "nul"
input_player1_b_axis = "nul"
input_player1_y = "z"
input_player1_y_btn = "nul"
input_player1_y_axis = "nul"
input_player1_select = "t"
input_player1_select_btn = "nul"
input_player1_select_axis = "nul"
input_player1_start = "g"
input_player1_start_btn = "nul"
input_player1_start_axis = "nul"
input_player1_up = "w"
input_player1_up_btn = "nul"
input_player1_up_axis = "nul"
input_player1_down = "s"
input_player1_down_btn = "nul"
input_player1_down_axis = "nul"
input_player1_left = "a"
input_player1_left_btn = "nul"
input_player1_left_axis = "nul"
input_player1_right = "d"
input_player1_right_btn = "nul"
input_player1_right_axis = "nul"
input_player1_a = "x"
input_player1_a_btn = "nul"
input_player1_a_axis = "nul"
input_player1_x = "q"
input_player1_x_btn = "nul"
input_player1_x_axis = "nul"
input_player1_l = "r"
input_player1_l_btn = "nul"
input_player1_l_axis = "nul"
input_player1_r = "f"
input_player1_r_btn = "nul"
input_player1_r_axis = "nul"

But, iCade Mode not work, type in message, one button have two key.

up, down, left right Key: we aq dc xz

select yt

start uf

button: up, down, left, right im kp og lv

l1 hr r jn

How to mapping in retroArch.

Ok download the attachment frontend.cfg and put it inside the folder .Retroarch. Backup frontend If it already exist. this frontend only for iCade mode. to map the keys just load any game then tap on the top middle of the screen, you will see the white page. Navigate to core>input> then go to player 1 and do your things.