Help to tweak N64 Emulation on Rock64 sbc

Hi guys,

after had struggled a bit with Parallel and N64 I was able to have a good emulation on my Rock64 board. Basically if you leave everything in auto Lakka selects the worst options… :sweat_smile:

So the key is lowering the resolution to 360x240 and using Glide64 as GFX plugin. With this setup the emulation is fluid a 30fps and the audio is fine. Even if I like this resolution because it is a bit blurry it would be better if I could apply a scalines shader. So far I saw the best in performance is crt-nes-mini however when I use this shader the graphic is fine and fps as well but the audio isn’t. The audio is completely desynchronized and laggy.

I am trying to figure out how using a shader and having audio without lag, have you any suggestions that I could try?

Thanks in advance,

Daniel