I’m struggling with the Remap files. The principle seems simple, I’m used to Retroarch and its various config files, but here I’m lost.
I want to apply a specific button configuration for a core (mame2003-plus). So I launch the core, run a game, then Settings/Input/Retropads Binds/Port 1 Controls and assign the desired buttons. I test in the game, and everything works as expected.
Then I go to Quick Menu/Controls/Manage Remap File/Save Core Remap File.
I get a Mame2003-plus.rmp file
Unfortunately, this file contains no reference to the buttons I’ve reassigned, so the next time I start up, my settings will be lost.
Content :
- input_libretro_device_p1 = “1”
- input_libretro_device_p2 = “1”
- input_libretro_device_p3 = “1”
- input_libretro_device_p4 = “1”
- input_libretro_device_p5 = “1”
- input_libretro_device_p6 = “1”
- input_libretro_device_p7 = “1”
- input_libretro_device_p8 = “1”
- input_player1_analog_dpad_mode = “0”
- input_player2_analog_dpad_mode = “0”
- input_player3_analog_dpad_mode = “0”
- input_player4_analog_dpad_mode = “0”
- input_player5_analog_dpad_mode = “0”
- input_player6_analog_dpad_mode = “0”
- input_player7_analog_dpad_mode = “0”
- input_player8_analog_dpad_mode = “0”
- input_remap_port_p1 = “0”
- input_remap_port_p2 = “1”
- input_remap_port_p3 = “2”
- input_remap_port_p4 = “3”
- input_remap_port_p5 = “4”
- input_remap_port_p6 = “5”
- input_remap_port_p7 = “6”
- input_remap_port_p8 = “7”
- input_turbo_allow_dpad = “false”
- input_turbo_bind = “-1”
- input_turbo_button = “0”
- input_turbo_duty_cycle = “0”
- input_turbo_enable = “true”
- input_turbo_mode = “0”
- input_turbo_period = “6”
I’m expecting to see such following lines:
- input_player1_a_btn = “2”
- input_player1_b_btn = “3”
- input_player1_r_btn = “5”
- input_player1_x_btn = “0”
- input_player1_y_btn = “4”
- input_player1_l_btn = “1”
I try to add them manually, but they are deleted at the next core startup.
What I’m missing here ?
Thanks