I built Retroarch from source from the github, everything compiles and works just fine.
However, when I start up retroarch, just sitting at the menu my processor goes to ~50% load. It does this regardless of whether I use RGUI, GLUI, or XMB. My processor is a dual core Intel G3258 OC’d to 4.0Ghz.
For instance, if I compile & install an emulator, like Nestopia (not using libretro/retroarch), and run a game my CPU usage will be 10-15%. But if I play that same game using retroarch/libretro, my CPU usage is ~50% higher.
I’m not really even sure where to start on troubleshooting/debugging this setup.
Anyone have any thoughts?