Horizontal line flickering on screen

i have run nes core and i see horizontal line slowly go up on screen

it appear when i move

what setting i have to change in retroarch.cfg or in retroarch menu settings to view flawless game _?

i try turn on bilinear filtering but no luck

I would say turn v-sync on.

Main Menu -> Setting -> Video -> Synchronization -> Vertical Sync (V-Sync) -> ON

i have v sync on

and bilinear filtering on

it must be something in nes core

fix now

synchronisation must have auto option to read core requirement instead of 1 frame

What is that option about? :thinking:

i try settings video synchronization v-sync on and there is option with number or auto , i use auto , look better , when i run nes core then game and going scroll , screen have less flickering but some still persist , i mean its now about shader

my best result is with V-Sync on and Hard GPU Sync on , parameters auto or 0

i run nes core , game ninja ryukenden ii

in first level in city i still see flickering line in background

i have shaders ntsc , scanlines , and crt-geom , slang

but in second level train nothing flickering

dunno what can i do better

does it flicker with shaders turned off?

with shaders turned off : use V Sync on and GPU sync on , less flicker , small line horizontal

with shaders turned on > use V Sync on and GPU sync on , more flicker horizontal lines , looks like break screen glass

Check your in your video settings panel, not in retroarch but from your operating system/video card and see what v-sync setting there are.

In my case I use windows and have nividia control panel, in case you are on a different system check if you have similar options