hi to all I apologize in advance for my ignorance, me and a my friend tried to connect two pxn 6603 to retroarch for multiplayer, but only one work. I search on web but don’t find soluction, can someone help me? best regards. Jeosh
[QUOTE=Jeosh;50689]hi to all I apologize in advance for my ignorance, me and a my friend tried to connect two pxn 6603 to retroarch for multiplayer, but only one work. I search on web but don’t find soluction, can someone help me? best regards. Jeosh[/QUOTE]
Piece of cake, buddy. Just go to setting - input - number of players, select 2 - go to input user 2 and map the buttons.
I don’t see number of players in setting - input
Check images
ok you mean max users, yes I set it to 2, but when I try to configure the second gamepad it does not work. I can not configure input
Have you tried quitting the app and open it again. With the lastest build, my Nimbus controller sometimes doesnt get recognized and i have to do this. The controller you have is MFI, right?
Maybe I did it but when I see my friend again I try again, the two gamepad are mfi, pxn speedy.
As far as i know Retroarch has MFI implemented. A work around, is netplay. If your friend has an idevice you can try it. In my case i have two nimbus controllers, and both work perfectly fine.
Okey, check that user device index is not disabled. On user 2, has to say input device index, #1. Not 0 or disabled. Maybe that can fix your issue.
ok, now I’m with my friend with the other mfi controller pxn speedy. I connect the two gamepads to the iPad, open retroarch and none works. If I disconnect one of them and restart retroarch the other work, and if I connect the other both don’t work. How can I solve? Best regards! Jeosh
I understand the problem, because in another iPad with jailbreak, in which I can download from cydia the last version, both gamepads work. So the problem is than in the other iPad with ios 10, I have installed retroarch from ipwnstore, that has a beta version of it. How can I take the last version for ios 10 and install it? Thank you for help and best regards. Jeosh
With jailbreak everything works different. If you have mac and xcode, you can try my installation guide. By the way, i really dont undesrtand why both connected doesnt work, as i told you, mine work perfectly fine. Check if it supports two of the same type in one device or also could be retroarch. Do you have 1.3.6 installed?
What you need: -Xcode -Command Lines: https://developer.apple.com/downloads/index.action -Latest Retroarch build: https://buildbot.libretro.com/nightly/apple/ios9/ ; https://buildbot.libretro.com/nightly/apple/ios/ -Mac �� -Latest cores: https://buildbot.libretro.com/nightly/apple/ios9/latest/ ; https://buildbot.libretro.com/nightly/apple/ios/latest/ -iModsign to sign the app: https://www.dropbox.com/s/snddxojtsm3s71u/iModSign.zip?dl=0 -iTunes to convert it from .app to ipa
0: After downloading Xcode, please install command lines, very important. 1: Download desire cores, from nighbuilds section and retroarch.zip file 2: Open xcode - preferences - apple id - add it - then select it, go to details and select create ios development certificate 3: On xcode create a game project, name it as what ever you like, on bundle info, put a name and bundle identifier and press enter, this should start creating a provisioning profile which you will use further. 4: Repeat step 3, but instead of creating a dev cert, below you will see the provisioning profile it was created with the bundle identifier, right click and find with finder, take it to desktop. 5: Open terminal and type the following command: codesign -f -s “iPhone Developer: Apple id (Random numbers)” core name; do this with all desire cores. NOTE, to find that info, you should go to keychain and find the iphone developer certificate and fill the command with your apple id and the numbers, at the end you put the core file name including “.dylib” 6: Now with all of our cores signed, we need to extract the retroarch zip file, you will see an .app file, rigth click and select open package inside search for modules folder and paste all of your cores inside exit. 6.5: Open itunes and drag the .app file into app library, a file should appear, drag it to desktop. 7: Open iModSign - settings - select dev certificate - press on invoke comand lines - select the provisioning file you dragged on desktop on select provisioning profile button. 8: Close setting banner and press on start button, few second later, you should have an ipa file with cores and the app signed on a folder called imodsign 9: Pick that one, open xcode, press shift + command or alt, dont remember very well and connect your device and should appear on left banner, select it and on the bottom you should see this “+” click it and select imodsignretroarch.ipa file and enter. 10: Retroarch should appear few minutes later and everything should be working with no issue.
I have not mac and xcode, so at this moment I can’t use your guide. Today I discover another problem with the version of retroarch where gampads works: in the settings I can configure both gampads, also the 2nd, but in the game only the first player work, I try street fighter 2 and tetris. I configure button start and select in 2nd input but it doesn’t come in game. Strange!
ps. yes, in the iPad without jb I have 1.3.6 ios 10 beta version, it see only one gamepad
Im sorry to hear that. I would suggest using cydia impactor to side load it but need to sign cores, so retroarch wont work without them on ios 10.