How to compile for PS3

Does anyone know how to compile retroarch and the cores for the ps3? The wiki and documentation are not very good. If anyone could possible give me a step by step guide to compile it on ubuntu (perferred) or windows that would be great. Thanks in advance.

I’ve never done it, personally, but I think this is how it goes: Once you have the PS3 official SDK installed, you just point the toolchain to the ps3 makefile(s). As with all of the consoles (AFAIK), you’ll need to compile a core, then statically link that library in with the retroarch executable

Thanks for the reply. I think I understand what you are saying. However, if i need the official ps3 toolchain I would have to use windows. My experience with building things in windows is minimal. Is there anyone that would possibly know a more step by step process? Is there a way I could use the libretro-super project? Also what do you mean by point the toolchain to the Makefiles? Do you mean add it to the path and then issue make from a shell? Thanks

Yeah, it’s apparently Windows-only, but you should be able to use WINE. libretro-super is definitely usable.

Yeah, pretty much.