Does anyone know how to compile retroarch and the cores for the ps3? The wiki and documentation are not very good. If anyone could possible give me a step by step guide to compile it on ubuntu (perferred) or windows that would be great. Thanks in advance.
I’ve never done it, personally, but I think this is how it goes: Once you have the PS3 official SDK installed, you just point the toolchain to the ps3 makefile(s). As with all of the consoles (AFAIK), you’ll need to compile a core, then statically link that library in with the retroarch executable
Thanks for the reply. I think I understand what you are saying. However, if i need the official ps3 toolchain I would have to use windows. My experience with building things in windows is minimal. Is there anyone that would possibly know a more step by step process? Is there a way I could use the libretro-super project? Also what do you mean by point the toolchain to the Makefiles? Do you mean add it to the path and then issue make from a shell? Thanks
Yeah, it’s apparently Windows-only, but you should be able to use WINE. libretro-super is definitely usable.
Yeah, pretty much.