How to configure X68k system in MAME?

not that I could see

[INFO] RetroArch 1.11.0 (Git 9586d67)
[INFO] === Build =======================================
[INFO] CPU Model Name: Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz
[INFO] Capabilities:  MMX MMXEXT SSE SSE2 SSE3 SSE4 SSE4.2 AES AVX AVX2
[INFO] Built: Sep 30 2022
[INFO] Version: 1.11.0
[INFO] Git: 9586d67
[INFO] =================================================
[INFO] [Input]: Found input driver: "dinput".
[INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
[INFO] [Core]: Version of libretro API: 1, Compiled against API: 1
[INFO] [Audio]: Set audio input rate to: 48000.00 Hz.
[INFO] [Video]: Set video size to: fullscreen.
[INFO] [Vulkan]: Vulkan dynamic library loaded.
[INFO] [Vulkan]: Found vulkan context: "vk_w".
[INFO] [Vulkan]: Detecting screen resolution: 1920x1080.
[INFO] [Video]: Fullscreen set to 1920x1080 @ 60Hz on device \\.\DISPLAY1.
[INFO] [Vulkan]: Found GPU at index 0: "NVIDIA GeForce GTX 960".
[INFO] [Vulkan]: Using GPU index 0.
[INFO] [Vulkan]: Using GPU: "NVIDIA GeForce GTX 960".
[INFO] [Vulkan]: Queue family 0 supports 16 sub-queues.
[INFO] [Vulkan]: Got 2 swapchain images.
[INFO] [Vulkan]: Using resolution 1920x1080.
[INFO] [Vulkan]: Using RGB565 format.
[INFO] [Vulkan]: Loading stock shader.
[INFO] [XInput]: Found XInput v1.4.
[INFO] [Joypad]: Found joypad driver: "xinput".
[INFO] [Video]: Found display server: "win32".
[INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
[INFO] [Display]: Found display driver: "vulkan".
[INFO] [SRAM]: SRAM will not be saved.
[INFO] [Playlist]: Loading history file: "D:\EMU\RetroArch FINAL\content_history.lpl".
[INFO] [Playlist]: Loading history file: "D:\EMU\RetroArch FINAL\content_music_history.lpl".
[INFO] [Playlist]: Loading history file: "D:\EMU\RetroArch FINAL\content_video_history.lpl".
[INFO] [Playlist]: Loading history file: "D:\EMU\RetroArch FINAL\content_image_history.lpl".
[INFO] [Playlist]: Loading favorites file: "D:\EMU\RetroArch FINAL\content_favorites.lpl".
[INFO] [Core]: Using content: "D:\EMU\RetroArch FINAL\ROMs\Sharp - X68000\Chourensha 68K (1995)(Famibe No Yosshin)\Chourensha 68K v1.01 (1995)(Famibe No Yosshin).dim".
[INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
[INFO] [Core]: Unloading core..
[INFO] [Core]: Unloading core symbols..
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
[INFO] RetroArch 1.11.0 (Git 9586d67)
[INFO] === Build =======================================
[INFO] CPU Model Name: Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz
[INFO] Capabilities:  MMX MMXEXT SSE SSE2 SSE3 SSE4 SSE4.2 AES AVX AVX2
[INFO] Built: Sep 30 2022
[INFO] Version: 1.11.0
[INFO] Git: 9586d67
[INFO] =================================================
[INFO] [Input]: Found input driver: "dinput".
[INFO] [Core]: Loading dynamic libretro core from: "D:\EMU\RetroArch FINAL\cores\px68k_libretro.dll"
[INFO] [Overrides]: Core-specific overrides found at "D:\EMU\RetroArch FINAL\config\PX68K\PX68K.cfg".
[INFO] [Config]: Appending config "D:\EMU\RetroArch FINAL\config\PX68K\PX68K.cfg".
[INFO] [Environ]: SET_CONTROLLER_INFO.
[INFO] [Environ]: SET_SUPPORT_NO_GAME: yes.
[INFO] [Environ]: GET_CORE_OPTIONS_VERSION.
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2.
[INFO] [Remaps]: Core-specific remap found at "D:\EMU\RetroArch FINAL\config\remaps\PX68K\PX68K.rmp".
[INFO] [Overrides]: Redirecting save file to "D:\EMU\RetroArch FINAL\saves\PX68K\Chourensha 68K v1.01 (1995)(Famibe No Yosshin).srm".
[INFO] [Overrides]: Redirecting save state to "D:\EMU\RetroArch FINAL\states\PX68K\Chourensha 68K v1.01 (1995)(Famibe No Yosshin).state".
[INFO] [Environ]: GET_LOG_INTERFACE.
[INFO] [Environ]: SYSTEM_DIRECTORY: "D:\EMU\RetroArch FINAL\system".
[INFO] [Environ]: CORE_ASSETS_DIRECTORY: "D:\EMU\RetroArch FINAL\downloads".
[INFO] [Environ]: GET_SAVE_DIRECTORY.
[INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
[INFO] [Environ]: GET_RUMBLE_INTERFACE.
[INFO] [Environ]: GET_DISK_CONTROL_INTERFACE_VERSION.
[INFO] [Environ]: SET_DISK_CONTROL_EXT_INTERFACE.
[INFO] [Environ]: SET_FRAME_TIME_CALLBACK.
[INFO] [Content]: Content loading skipped. Implementation will load it on its own.
[INFO] [SRAM]: Skipping SRAM load.
[INFO] [Core]: Version of libretro API: 1, Compiled against API: 1
[INFO] [Audio]: Set audio input rate to: 44100.00 Hz.
[INFO] [Video]: Game FPS > Monitor FPS. Cannot rely on VSync.
[INFO] [Video]: Set video size to: fullscreen.
[INFO] [GLCore]: Found GL context: "wgl".
[INFO] [GLCore]: Detecting screen resolution: 1920x1080.
[INFO] [Video]: Fullscreen set to 1920x1080 @ 60Hz on device \\.\DISPLAY1.
[INFO] [WGL]: Extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_colorspace WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_copy_image WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_multigpu_context WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle 
[INFO] [WGL]: Adaptive VSync supported.
[INFO] [GLCore]: Vendor: NVIDIA Corporation, Renderer: NVIDIA GeForce GTX 960/PCIe/SSE2.
[INFO] [GLCore]: Version: 4.6.0 NVIDIA 516.40.
[INFO] [GLCore]: Using resolution 1920x1080.
[INFO] [XInput]: Found XInput v1.4.
[INFO] [Joypad]: Found joypad driver: "xinput".
[INFO] [Shaders]: Specific shader preset found at "D:\EMU\RetroArch FINAL\config\PX68K\PX68K.slangp".
[INFO] [slang]: Compiling shader: "D:\EMU\RetroArch FINAL\shaders\shaders_slang\crt\shaders\guest\advanced\stock.slang".
[INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #0.
[INFO] [slang]: Compiling shader: "D:\EMU\RetroArch FINAL\shaders\shaders_slang\crt\shaders\guest\advanced\stock.slang".
[INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #1.
[INFO] [slang]: Compiling shader: "D:\EMU\RetroArch FINAL\shaders\shaders_slang\crt\shaders\guest\advanced\afterglow0.slang".
[INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #2.
[INFO] [slang]: Compiling shader: "D:\EMU\RetroArch FINAL\shaders\shaders_slang\crt\shaders\guest\advanced\pre-shaders-afterglow.slang".
[INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #3.
[INFO] [slang]: Compiling shader: "D:\EMU\RetroArch FINAL\shaders\shaders_slang\crt\shaders\guest\advanced\avg-lum.slang".
[INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #4.
[INFO] [slang]: Compiling shader: "D:\EMU\RetroArch FINAL\shaders\shaders_slang\crt\shaders\guest\advanced\linearize.slang".
[INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #5.
[INFO] [slang]: Compiling shader: "D:\EMU\RetroArch FINAL\shaders\shaders_slang\crt\shaders\guest\advanced\gaussian_horizontal.slang".
[INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #6.
[INFO] [slang]: Compiling shader: "D:\EMU\RetroArch FINAL\shaders\shaders_slang\crt\shaders\guest\advanced\gaussian_vertical.slang".
[INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #7.
[INFO] [slang]: Compiling shader: "D:\EMU\RetroArch FINAL\shaders\shaders_slang\crt\shaders\guest\advanced\bloom_horizontal.slang".
[INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #8.
[INFO] [slang]: Compiling shader: "D:\EMU\RetroArch FINAL\shaders\shaders_slang\crt\shaders\guest\advanced\bloom_vertical.slang".
[INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #9.
[INFO] [slang]: Compiling shader: "D:\EMU\RetroArch FINAL\shaders\shaders_slang\crt\shaders\guest\advanced\crt-guest-advanced.slang".
[INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #10.
[INFO] [slang]: Compiling shader: "D:\EMU\RetroArch FINAL\shaders\shaders_slang\crt\shaders\guest\advanced\deconvergence.slang".
[INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #11.
[INFO] [slang]: Building pass #0 (N/A)
[INFO] [slang]: Building pass #1 (StockPass)
[INFO] [slang]: Building pass #2 (AfterglowPass)
[INFO] [slang]: Building pass #3 (PrePass)
[INFO] [slang]: Building pass #4 (AvgLumPass)
[INFO] [slang]: Building pass #5 (LinearizePass)
[INFO] [slang]: Building pass #6 (N/A)
[INFO] [slang]: Building pass #7 (GlowPass)
[INFO] [slang]: Building pass #8 (N/A)
[INFO] [slang]: Building pass #9 (BloomPass)
[INFO] [slang]: Building pass #10 (N/A)
[INFO] [slang]: Building pass #11 (N/A)
[INFO] [slang]: Building pass #12 (N/A)
[INFO] [GLCore]: Not using frame history.
[INFO] [GLCore]: Using framebuffer feedback for pass #2.
[INFO] [GLCore]: Using framebuffer feedback for pass #4.
[INFO] [Video]: Found display server: "win32".
[INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
[INFO] [Display]: Found display driver: "glcore".
[libretro INFO] Set Controller Device: 1, Port: 0 1 0
[INFO] [Environ]: SET_INPUT_DESCRIPTORS:
[libretro INFO] Set Controller Device: 1, Port: 1 1 1
[INFO] [Environ]: SET_INPUT_DESCRIPTORS:
[INFO] [Playlist]: Loading history file: "D:\EMU\RetroArch FINAL\content_history.lpl".
[INFO] [Playlist]: Loading history file: "D:\EMU\RetroArch FINAL\content_music_history.lpl".
[INFO] [Playlist]: Loading history file: "D:\EMU\RetroArch FINAL\content_video_history.lpl".
[INFO] [Playlist]: Loading history file: "D:\EMU\RetroArch FINAL\content_image_history.lpl".
[INFO] [Playlist]: Loading favorites file: "D:\EMU\RetroArch FINAL\content_favorites.lpl".

The latest core from the buildbot still works for me. But I’ve only tried Akumajou Dracula.

I just tried to load just the core and it crashes as well.

EDIT: I tried with a fresh install, just moved the keropi forlder and downloaded the core didn’t change any settings and it crashes. :frowning:

Solved!

from the keropi’s folder I deleted: config, sram.dat and RTC.dat

Not sure what was the problem because I didn’t touch those in a long while…

1 Like

Trying it right now, I’m just getting Munt to play AcuPiano1, that’s the issue you were having? I just got it from the core downloader. Not sure if there’s anything I’m missing here, appreciate any help. Super pumped about potentially finally playing this with midi support.