How would it be possible to have stable setup/controllers always work?

Hi there, Great Day to you

How would it be possible for me to secure a retroarch setup, where controllers will always work and be exactly as i have set them up ?

How do you guys ( who are able to have multiple controller configs and setups and frame delay settings and shaders ) make it work, so you do not have to start updating something ( and spending hours on googling about errors that then either have broken or something is missing or controller is not recognized or config file is not working on it’s own etc.etc. ) every other time you want to enjoy a game ?

I feel like Retroarch is right now, very much unstable and unreliable, when i sit down on my days off, it’s like working through the toughest questions on my IT Company… when i am actually just wanting to sit down and relax, and something is almost always different from the way i set it, a controller is not recognized, have to go to settings, it breaks something else… all games lose settings etc.

I would like to know how to create a stable setup

Like the ones these Emulations are supposed to emulate… Plug & Play, every time, rock solid, easy, trustworthy experience

I know someone here is able to do it, with multiple controllers for different setups

Right now it seems like something has to be constantly updated or things get out of whack from nowhere, and i would like to have simplified understanding of the kinds of things you guys know how to avoid, to keep your systems stable

Thank you for all the help

Stay Blessed & Have a Great Fun ahead

Hey buddy… :crazy_face: you aren’t saying anything about how you are setting your controllers up. Do you save a core map in the core controller settings and then set them how you want them?

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Drybonz is right. First, objectively state your problem like this: “I tried to do X, but Y happened instead”. RetroArch has a learning curve, so don’t try to learn everything at once, start small. What’s the one main problem you’re having right now? After that, we can slowly troubleshoot other ones.