The information on this seems to be really sparse. Lots of info from players of RetroArch looking to solve technical problems to get their games running, but very little on how you’d start writing a core.
This is a C/C++ thing and I’m using Windows 10 so I figure I would download Visual Studio for C++, clone the libretro Git repository and … then what?
I kind of have this nagging dream that it would be really cool to implement a rhythm game like Frets On Fire / Phase Shift, maybe with features like Rock Band Unplugged that would go through libretro so it would run on everything. Songs in the Phase Shift file format would be what this core loads as content instead of ROMs. But it would probably be extremely difficult. I figure just trying to make tic-tac-toe or something would be a good way to learn the API to start with. LOL, maybe even tic-tac-toe with netplay