Hi!!! I have several doubts regarding the effects … I am currently using the snes9x core. With respect to the effects I wanted to know if it is possible to use or put the HUM BAR effect, it is an effect that can be used in MAME32, I will leave a video, the effect that I am referring to is in the 7:25 minutes of the video. Is possible use this effect in retroarch or not? i love this effect.
Video: see at 7:25 minutes
My other question is regarding this video that I will leave below … in the video you can see in the title of the game (0:25 minutes) and in the lightning (0:46, 0:47 minutes, put pause to see the effect) that have an effect of “external glow” … I use version 1.7.5 of Retroarch … according to the description of the video these are the adjustments used to obtain that “external glow” to which I refer:
In Retroarch Shaders:
Shader Passes: 2 Shader # 0: 2xbr-V3.8.cg Shader # 0 Filter: Nearest Shader # 0 Scale: 2x Shader # 1: crt-geom.cg Shader # 1 Filter: Nearest Shader # 1 Scale: Do not care
In Reshade config (while in game, shitf + F2)
activated BloomAndLensFlares [Bloom.fx]
fBloomThreshold: 0.532 fBloomAmount: 0.400 fBloomSaturation: 0.840
My question is … in version 1.7.5 of retroarch … where is the Reshade config option ??? because pressing the command shitf + F2 during the game does not appear that option.
Here is the video
Can anyone prove that this effect really works as seen in the video?