If I enable xBRZ on my mini-PC, I like how it smooths old really old pixelated systems. However, it creates latency when emulating the N64 and such.
How do I enable this per core on RetroArch on Windows?
I’ve tried following the documentation here, but it doesn’t appear to be working.
https://docs.libretro.com/guides/overrides/#per-coregame-overrides
Thanks!