I want run-ahead and xBRZ but only on 8-bit systems

If I enable xBRZ on my mini-PC, I like how it smooths old really old pixelated systems. However, it creates latency when emulating the N64 and such.

How do I enable this per core on RetroArch on Windows?

I’ve tried following the documentation here, but it doesn’t appear to be working.

https://docs.libretro.com/guides/overrides/#per-coregame-overrides

Thanks!

For shaders, you have to use the ‘save core/game preset’ option from the shader menu, as the overrides won’t store shader info.