What about 4players games bug? When 2p not controlled, but second player controlling 3p and 4p
I see on git this was updated to 2.97.35 which finally fixes the annoying noises/buzzing in Neo Geo…
Is this updated core in the Win X64 nightlies now?
Which game are you talking about ? I didn’t encounter this issue.
[QUOTE=Rick74;19911]I see on git this was updated to 2.97.35 which finally fixes the annoying noises/buzzing in Neo Geo…
Is this updated core in the Win X64 nightlies now?[/QUOTE] I don’t think so, it still does not appear in libretro-super repo. By the way, sms/gg emulation is broken at the moment (launch with huge graphical glitches), i’m still trying to debug it, even if i don’t think that much people use fba to play sms/gg games.
Edit : it seems the sms/gg graphical glitches are a 64bit issue, this issue does not appear on my rpi2.
Out of curiosity, why is this not merged and in the nightlies yet?
So its not included in the nightlies yet then?
Snow Bros 2.
Also I got error with Turtles in time (wrong colors)
First of all, thank you for your work.
Second: for me all KONAMI games (asterix, bucky, xexex, etc.) have wrong colors, and some games like 64th Street and Indiana Jones don’t work at all. Anyone with the same issues, or did I compile the core incorrectly?
Does anyone have a compiled core for Winx64 that they can post here? Thanks!
[QUOTE=ufopaper;22168]First of all, thank you for your work.
Second: for me all KONAMI games (asterix, bucky, xexex, etc.) have wrong colors, and some games like 64th Street and Indiana Jones don’t work at all. Anyone with the same issues, or did I compile the core incorrectly?[/QUOTE]
The newer Konami drivers appear to have some sort of color conversion issue unfortunately which nobody has been able to fix yet.
Here you go: https://www.sendspace.com/file/y6r8w0
[QUOTE=ufopaper;22168]First of all, thank you for your work.
Second: for me all KONAMI games (asterix, bucky, xexex, etc.) have wrong colors, and some games like 64th Street and Indiana Jones don’t work at all. Anyone with the same issues, or did I compile the core incorrectly?[/QUOTE] Konami games are a known issue. For the other games, file an issue on github please.
Btw, my repo is still not included in buildbot ? I have people filing issues on my repo about the buildbot version (which is not built from my repo), that’s kinda annoying.
Sorry haven’t had the time… I’ll try this weekend
Since some people still want to use the old repo core for whatever reason, perhaps i should rename the new core to fba_libretro.so instead of the actual fb_alpha_libretro.so ?
Yes please
I can’t get some Konami arcade games to run with FBA. I’ve tried the latest windows version of the fba_libretro.dll and fb_alpha_libretro.dll cores from buildbot
When searching more I now see that there are two fba projects in the libretro github https://github.com/libretro/libretro-fba ; “libretro-fba Port of Final Burn Alpha to Libretro (v0.2.97.36).” https://github.com/libretro/fba-libretro ; "fba-libretro Port of Final Burn Alpha to Libretro (0.2.97.24 - libretro-fba is newer). "
The issue thread here for the libretro-fba project gave me the impression that libretro-fba perhaps handles Konami games better.
Can someone give a status update on these different cores. Which of the buildbot core dll files is from which project? If libretro-fba is not available on buildbot is there some other public host with compiles of nightlies for libretro-fba?
fb_alpha_libretro.dll is the one based on 0.2.97.24 which was before the newer Konami drivers (Asterix, Bucky O’Hare, Mystic Warriors…) were added.
fba_libretro.dll is based on the current day source and supports all Konami games standalone FBA runs.
If the latter doesn’t run them you’re probably using outdated roms and need to update them in order to get them to work…
[QUOTE=Oggom;29011]fb_alpha_libretro.dll is the one based on 0.2.97.24 which was before the newer Konami drivers (Asterix, Bucky O’Hare, Mystic Warriors…) were added.
fba_libretro.dll is based on the current day source and supports all Konami games standalone FBA runs.
If the latter doesn’t run them you’re probably using outdated roms and need to update them in order to get them to work…[/QUOTE]
Ok so fba_libretro.dll is based on https://github.com/libretro/libretro-fba/ , good to know. I’ll remove the old fb_alpha_libretro.dll from my cores folder.
Is there a list of games supported by the latest standalone FBA (and therefore also by fba_libretro.dll )? I found a list from 2013 for the old core but didn’t find one for the new core. Or even better is there a list of file hashes for roms that are supported by the latest standalone FBA / fba_libretro.dll ?
The new one has its list located here https://raw.githubusercontent.com/libretro/libretro-fba/master/gamelist.txt
FBA 0.2.97.36 uses MAME 0.161 hashes for its database so you could try out clrmamepro, I don’t think there’s an official hash database for FBA.
[QUOTE=Oggom;29024]The new one has its list located here https://raw.githubusercontent.com/libretro/libretro-fba/master/gamelist.txt
FBA 0.2.97.36 uses MAME 0.161 hashes for its database so you could try out clrmamepro, I don’t think there’s an official hash database for FBA.[/QUOTE]
Thank you. It turns out the roms I had trouble with are not on that list so that explains the problem then. I’ll fall back to MAME for them.
In case someone else comes looking for this and wants MAME 0.161 hashes here is one method to get them. Download MAME 0.161 from the official site (change the download URL to be from 0166 to 0161 ) and run the command mame.exe -lx mame.xml which will save all rom data including hashes for the rom components to the file mame.xml