>log.txt didn’t work, guess it outputs text on the error channel or so. Give me a sec.
sorry that’s not the full log and derp… thats my beetle core with some debug messages I forgot to toggle those on the build I gave you. Still you should be able to scroll up right click the window, select-all and copy, then paste in a pastebin or something.
Scrollback might be too short, you can right click the command window title bar, then go to defaults, layout and increase screen buffer size to 3000 or something, then try again, that way you might be able to get a complete log
I’ll try the game eventually… I don’t really play any PAL games, I have verified NTSC and NTSC-J but I’ve never had the chance to test 5502, some users on the channel were having the same issue.
It would be cool if you could test with standalone mednafen and those bios files to see if the problem appears there too, beetle-psx is on par with the current mednafen so it should have the same issue.
I see, didn’t realize I was using a pal game. I rarely use pal games except when text/voice has a main role in the game. All games that don’t work are PAL. I will test with stand alone, anyways, a working bios file CRC should be provided, so we know what to use. We know that CRC 4D9E7C86 (the only 5502 bios I have) is not working.
the md5sum of the file is on the latest info file on libretro-super. Try this one: http://www.2shared.com/complete/tSfpuz-u/SCPH5502.html
Otherwise I’m out of ideas, I can try the game but I’d like a link to get the exact copy via PM if you can
Got one working, very rare to find, CRC was D786F0B9. Which is strange because that CRC is the same as one I got as scph5552
Yeah mednafen is really picky glad to know it works
I was trying with original mednafen, but can’t really test, there’s no way it detects my gamepad. I also wanted to add that Resident Evil 2 had issues with the B button, at the same time it was triggering the “down” button. As you see many games are failing.
That doesn’t happen with that core here with other games. If the issue is only with that game, then that’s a mednafen issue
As I said, it’s not RE2 only, also Castlevania, and Tony Hawk.
Both games are working fine on both cores I provided. Only thing broken is analogs in beetle.
Proof: https://dl.dropboxusercontent.com/u/149537/record.webm https://dl.dropboxusercontent.com/u/149537/record1.webm
Yes, videos are fine. Is that PAL? I want to remind you that it also works for me if I use d-pad or keyboard, but when I enable analogs all these things happen. My config is like this.
input_player1_up = “up” input_player1_up_btn = “-1” input_player1_up_axis = “nul” input_player1_down = “down” input_player1_down_btn = “+1” input_player1_down_axis = “nul” input_player1_left = “left” input_player1_left_btn = “-0” input_player1_left_axis = “nul” input_player1_right = “right” input_player1_right_btn = “+0” input_player1_right_axis = “nul”
Not pal, redump US images. BTW how are you enabling analogs? You have to select DualShock on the controllers option in input settings. If you don’t have that option your RA build is too old. Beetle has broken analogs so I didn’t test that there
Sorry, my issues are with the US versions too. I enabled from RGUI and it didn’t make a change, do you know how it translates to the config file? It must be something of this:
input_device_p1 = "0"
input_player1_joypad_index = "0"
input_libretro_device_p1 = "5"
input_player1_analog_dpad_mode = "1"
yeah that should be fine. BTW when you use dualshock you should disable analog_dpad_mode. I don’t know what’s wrong. I’d try with a clean config for starters.
If I disable analog_dpad_mode I get no joystick response (and yet when I jump from pad character jumps to the right). Also you said my config it’s fine and yet everytime I load a game I need to go to RGUI settings and change to DualShock.
No I didn’t. Your config doesn’t include all the buttons so I can’t tell whether it’s complete or not. The dualshock thing… yeah if you swap cores it always goes back to the default, so it will always default to PS1 joypad if it was a SNES pad before or something.