Hello, there’s no way to do a few things with this core. I want to configure some buttons, because by default I don’t like them. For example I want to map the N64 Z button to pad’s L1, also the C (yellow) buttons are now mapped to the right joystick, this is fine, but I also want to use the unused pad buttons as C buttons, for example Y for C-up, B for C-right, Left Stick Button for C-Left and RSB for C-Right.
With this on mind I set input_autodetect_enable = “false”. And now not only the above doesn’t work, but I can’t use any controls, be them d-pad, (left) joystick or keyboard. I’m using latest build 17-07. Might this be a bug? Here’s my config:
input_autodetect_enable = "false"
input_libretro_device_p1 = "5"
input_player1_analog_dpad_mode = "1" (also tested 0)
input_player1_b = "z"
input_player1_b_btn = "0"
input_player1_b_axis = "nul"
input_player1_y = "a"
input_player1_y_btn = "2"
input_player1_y_axis = "nul"
input_player1_select = "rshift"
input_player1_select_btn = "7"
input_player1_select_axis = "nul"
input_player1_start = "enter"
input_player1_start_btn = "6"
input_player1_start_axis = "nul"
input_player1_up = "up"
input_player1_up_btn = "nul"
input_player1_up_axis = "+1"
input_player1_down = "down"
input_player1_down_btn = "nul"
input_player1_down_axis = "-1"
input_player1_left = "left"
input_player1_left_btn = "nul"
input_player1_left_axis = "-0"
input_player1_right = "right"
input_player1_right_btn = "nul"
input_player1_right_axis = "+0"
input_player1_a = "x"
input_player1_a_btn = "nul"
input_player1_a_axis = "+2"
input_player1_x = "s"
input_player1_x_btn = "nul"
input_player1_x_axis = "-3"
input_player1_l = "q"
input_player1_l_btn = "nul"
input_player1_l_axis = "+4"
input_player1_r = "w"
input_player1_r_btn = "5"
input_player1_r_axis = "nul"
input_player1_l2 = "nul"
input_player1_l2_btn = "4"
input_player1_l2_axis = "nul"
input_player1_r2 = "nul"
input_player1_r2_btn = "nul"
input_player1_r2_axis = "+5"
input_player1_l3 = "nul"
input_player1_l3_btn = "nul"
input_player1_l3_axis = "-2"
input_player1_r3 = "nul"
input_player1_r3_btn = "nul"
input_player1_r3_axis = "-3"
input_player1_l_x_plus = "nul"
input_player1_l_x_plus_btn = "nul"
input_player1_l_x_plus_axis = "nul"
input_player1_l_x_minus = "nul"
input_player1_l_x_minus_btn = "nul"
input_player1_l_x_minus_axis = "nul"
input_player1_l_y_plus = "nul"
input_player1_l_y_plus_btn = "nul"
input_player1_l_y_plus_axis = "nul"
input_player1_l_y_minus = "nul"
input_player1_l_y_minus_btn = "nul"
input_player1_l_y_minus_axis = "nul"
input_player1_r_x_plus = "nul"
input_player1_r_x_plus_btn = "nul"
input_player1_r_x_plus_axis = "+2"
input_player1_r_x_minus = "nul"
input_player1_r_x_minus_btn = "nul"
input_player1_r_x_minus_axis = "-2"
input_player1_r_y_plus = "nul"
input_player1_r_y_plus_btn = "nul"
input_player1_r_y_plus_axis = "-3"
input_player1_r_y_minus = "nul"
input_player1_r_y_minus_btn = "nul"
input_player1_r_y_minus_axis = "+3"