Input remapping for player 2 not persistent

Hi!

When I set up some input remapping (for example switching the N64 Z-trigger over to the R2-button) for player 1 as well for player 2 using the RetroArch GUI it works fine for both players for the moment. But when I save this remapping for the currently running game the created remap file does only contain the changes made for player 1. Even if I copy these lines and replace “player1” with “player2” only the remapping for player 1 will be applied when starting the game the next time.

I haven’t tried, but I guess this happens to player 3, 4 and so on as well.

Tested on the Android nightly build 2016-02-24.

Kind regards

Frufo

Seems like a bug, try latest nightly.

Hi!

Unfortunately it’s still present in the nightly build 2016-02-28.

It is a bug apparently, we will have to wait until the devs fix it.