Intel GPU 59p or 60p?

Did any ever figure this out?

I am running the UHD 630 and basically have the same problem. Light CRT shaders (crt-easymode) run OK but then i use one like crt-geom, which i should be able to run, It drops big time. Sometimes Retroarch stays at 30ish FPS after a game is closed, even if i restart Retroarch and do not load a game, until i reboot the PC.

I can’t find any info on whether i should have the iGPU set to it’s default 59p or change it to 60p. I have beat a few games now on 59p and it seems fine… shrugs lol

Cheers.

(crt-geom runs at like 30 FPS with RA’s vsync on and can FF to over 400 with it off)

Shameless bump.

I dont really see a diff between 59 and 60 so i’ve just been using 60. Same weird shader problem tho.