I have also asked this on Reddit.
I have noticed that lots of games with flashing sprite effects (e.g. invincibility) cause the sprites to go complete invisible in Retroarch. I’ve noticed this in multiple cores - Beetle PSX, the Genesis one, bsnes-mercury.
I mean literally invisible.
I’ve tried with a fresh Retroarch install to eliminate config problems.
Does anyone know how to fix this? It definitely wasn’t always like this.