Ironclad on FBA core?

All,

I am hoping to run the Ironclad (Choutetsu Brikin’ger) rom on the FBA core, but when I try all I get is a green flash followed by a black screen. I can run the game through the MAME core, but the game on MAME has some slowdown whenever there are many explosions on the screen. Has anyone had success with this?

when you get the slowdown, does your audio crackle? If not, it’s the game slowing down rather than the core.

The audio seems fine when this happens.

I can confirm the black screen issue, I’ll open up a report.

Edit: https://github.com/libretro/libretro-fba/issues/66

It works for me on the FB Alpha v0.2.97.30 core by loading the game, you see the bios screen and then get a black screen, then go to the Quick Menu, choose Restart Content, then Resume Content, and it loads up fine.

Resetting did not seem to work for me, but thanks anyway. I am currently using the v0.2.97.37 core, though.

libretro-fba was just updated to .38. rebuild and try again.

No that will not help.

I found the issue, since it is related to dipswitch handling i need to ask AkimanBengus (the guy who worked on the dispswitches in libretro-fba) if he could implement a missing feature (which is loading default dispswitch suggested by the fba codebase)

Cool, I hope it gets fixed in a future release.

I was reading the github thread regarding this issue. For me, setting the dipswitch displays the game as stated, but there is no audio, and the rom boots in Japanese. Is this a common problem?

You can check the status there : https://github.com/libretro/libretro-fba/issues/66 . There is also a bunch of tips on how to fix the issue temporarily. I think the issue will be fixed in a few days.

You need to patch sources (the change in d_neogeo.cpp) and rebuild the core to get it to work. I had audio, picture and english text when i did as i described.

This issue (and a few others with some neogeo demo) should be fixed with latest commit.