I’m continually getting crashes to desktop in “DK 64” lately, and it’s driving me mad. Log files of my previous three sessions will be attached.
[INFO] [Environ]: SET_SUBSYSTEM_INFO.
[INFO] [Core]: Using content: "E:\Games\Stand-Alone\RetroArch\downloads\N64\Donkey Kong 64 (USA).z64".
[INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
[INFO] [Core]: Unloading core..
[INFO] [Core]: Unloading core symbols..
[INFO] RetroArch 1.19.1 (Git 427e3fa6f6)
[INFO] === Build =======================================
[INFO] CPU Model Name: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz
[INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE42 AES AVX AVX2
[INFO] Version: 1.19.1
[INFO] Git: 427e3fa6f6
[INFO] Built: Jun 5 2024
[INFO] =================================================
[INFO] [Input]: Found input driver: "dinput".
[INFO] [Core]: Loading dynamic libretro core from: "E:\Games\Stand-Alone\RetroArch\cores\parallel_n64_libretro.dll"
[INFO] [Overrides]: Redirecting save file to "E:\Games\Stand-Alone\RetroArch\saves\Donkey Kong 64 (USA).srm".
[INFO] [Overrides]: Redirecting save state to "E:\Games\Stand-Alone\RetroArch\states\Donkey Kong 64 (USA).state".
[INFO] [Environ]: SET_VARIABLES.
[INFO] [Core]: Folder-specific core options found at "E:\Games\Stand-Alone\RetroArch\config\ParaLLEl N64\\N64.opt".
[INFO] [Environ]: SET_CONTROLLER_INFO.
[INFO] [Remaps]: Game-specific remap found at "E:\Games\Stand-Alone\RetroArch\config\remaps\ParaLLEl N64\Donkey Kong 64 (USA).rmp".
[INFO] [Environ]: GET_LOG_INTERFACE.
[INFO] [Environ]: GET_PERF_INTERFACE.
[INFO] [Environ]: SET_PIXEL_FORMAT: XRGB8888.
[INFO] [Environ]: GET_RUMBLE_INTERFACE.
[INFO] [Environ]: SET_SERIALIZATION_QUIRKS.
[INFO] [Content]: Loading content file: "E:\Games\Stand-Alone\RetroArch\downloads\N64\Donkey Kong 64 (USA).z64".
[INFO] [Environ]: SET_HW_RENDER, context type: gl.
[INFO] Requesting OpenGL context.
[libretro WARN] mupen64plus: No version number in 'Core' config section. Setting defaults.
[libretro INFO] EmuThread: M64CMD_ROM_OPEN
[libretro INFO] mupen64plus: DONKEY KONG 64 INI patches applied.
[libretro INFO] mupen64plus: CountPerOp set to 1.
[libretro INFO] mupen64plus: Goodname: DONKEY KONG 64
[libretro INFO] mupen64plus: Headername: DONKEY KONG 64
[libretro INFO] mupen64plus: Name: DONKEY KONG 64
[libretro INFO] mupen64plus: MD5: 9EC41ABF2519FC386CADD0731F6E868C
[libretro INFO] mupen64plus: CRC: ec58eabf ad7c7169
[libretro INFO] mupen64plus: Imagetype: .z64 (native)
[libretro INFO] mupen64plus: Rom size: 33554432 bytes (or 32 Mb or 256 Megabits)
[libretro INFO] mupen64plus: Version: 1449
[libretro INFO] mupen64plus: Manufacturer: Nintendo
[libretro INFO] mupen64plus: Country: USA
[libretro INFO] EmuThread: M64CMD_ROM_GET_HEADER
[INFO] [RCHEEVOS]: Using host: https://retroachievements.org
[INFO] [RCHEEVOS]: Unofficial disabled
[INFO] [RCHEEVOS]: Encore mode disabled
[INFO] [RCHEEVOS]: Spectator mode disabled
[INFO] [RCHEEVOS]: Load started, hardcore active
[INFO] [RCHEEVOS]: Attempting to log in redjedia (with token)
[INFO] [RCHEEVOS]: Identifying game: 33554432 bytes at 00000000715B2040 (E:\Games\Stand-Alone\RetroArch\downloads\N64\Donkey Kong 64 (USA).z64)
[INFO] [RCHEEVOS]: Found 1 potential consoles for z64 file extension
[INFO] [RCHEEVOS]: Trying console 2
[INFO] [RCHEEVOS]: Opened [buffered file]
[INFO] [RCHEEVOS]: Hashing 33554432 bytes
[INFO] [RCHEEVOS]: Generated hash 9ec41abf2519fc386cadd0731f6e868c
[INFO] [Core]: Version of libretro API: 1, Compiled against API: 1
[INFO] [Core]: Geometry: 640x480, Aspect: 1.333, FPS: 60.13, Sample rate: 44100.00 Hz.
[INFO] [Audio]: Set audio input rate to: 44004.66 Hz.
[INFO] [Video]: Set video size to: 3840x2160.
[INFO] [Video]: Using HW render, OpenGL driver forced.
[INFO] [Video]: Using configured "gl" driver for GL HW render.
[INFO] [GL]: Found GL context: "wgl".
[INFO] [GL]: Detecting screen resolution: 3840x2160.
[INFO] [Video]: Fullscreen set to 3840x2160 @ 60Hz on device \\.\DISPLAY1.
[INFO] [WGL]: Extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_colorspace WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_copy_image WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_multigpu_context WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
[INFO] [WGL]: Adaptive VSync supported.
[INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2.
[INFO] [GL]: Version: 4.6.0 NVIDIA 560.70.
[INFO] [GL]: Using resolution 3840x2160.
[INFO] [GL]: Default shader backend found: glsl.
[INFO] [Shader driver]: Using GLSL shader backend.
[INFO] [GLSL]: Checking GLSL shader support ...
[WARN] [GL]: Stock GLSL shaders will be used.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GL]: Using 1 textures.
[INFO] [GL]: Loaded 1 program(s).
[INFO] [GL]: Initializing HW render (1024x1024).
[INFO] [GL]: Max texture size: 32768 px, renderbuffer size: 32768 px.
[INFO] [GL]: Supports FBO (render-to-texture).
[WARN] [DInput]: Strong rumble unavailable.
[WARN] [DInput]: Weak rumble unavailable.
[WARN] [DInput]: Strong rumble unavailable.
[WARN] [DInput]: Weak rumble unavailable.
[INFO] [Joypad]: Found joypad driver: "dinput".
[INFO] [Video]: Found display server: "win32".
[ERROR] [Environ]: GET_VARIABLE: mupen64-filtering - Invalid value.
[INFO] [Environ]: SET_INPUT_DESCRIPTORS:
[libretro INFO] EmuThread: M64CMD_EXECUTE.
[ERROR] [Environ]: GET_VARIABLE: mupen64-filtering - Invalid value.
[ERROR] [Environ]: GET_VARIABLE: mupen64-filtering - Invalid value.
[libretro INFO] Detected RDRAM size: 007fffff
[ERROR] [Environ]: GET_VARIABLE: mupen64-vcache-vbo - Invalid value.
[ERROR] [Environ]: GET_VARIABLE: mupen64-vcache-vbo - Invalid value.
[INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
[INFO] [Audio]: Started synchronous audio driver.
[INFO] [Microphone]: Initialized microphone driver.
[INFO] [Display]: Found display driver: "gl".
[INFO] [Autoconf]: MAYFLASH N64 USB Adapter MF103 configured in port 1.
[INFO] [Environ]: SET_SUBSYSTEM_INFO.
[INFO] [Autoconf]: MAYFLASH N64 USB Adapter MF103 configured in port 2.
[INFO] [MIDI]: Output device: "Microsoft GS Wavetable Synth".
[INFO] [Playlist]: Loading history file: "E:\Games\Stand-Alone\RetroArch\content_history.lpl".
[INFO] [Playlist]: Loading history file: "E:\Games\Stand-Alone\RetroArch\content_music_history.lpl".
[INFO] [Playlist]: Loading history file: "E:\Games\Stand-Alone\RetroArch\content_video_history.lpl".
[INFO] [Playlist]: Loading history file: "E:\Games\Stand-Alone\RetroArch\content_image_history.lpl".
[INFO] [Playlist]: Loading favorites file: "E:\Games\Stand-Alone\RetroArch\content_favorites.lpl".
[INFO] [RCHEEVOS]: redjedia logged in successfully
[INFO] [RCHEEVOS]: Identified game: 10075 (9ec41abf2519fc386cadd0731f6e868c)
[INFO] [RCHEEVOS]: Fetching data for game 10075
[libretro INFO] mupen64plus: Starting R4300 emulator: Dynamic Recompiler
[INFO] [RCHEEVOS]: Starting session for game 10075
[INFO] [RCHEEVOS]: Registered 0x200000 bytes of SYSTEM RAM at $000000 (offset 0x000000)
[INFO] [RCHEEVOS]: Registered 0x200000 bytes of SYSTEM RAM at $200000 (offset 0x200000)
[INFO] [RCHEEVOS]: Registered 0x400000 bytes of SYSTEM RAM at $400000 (offset 0x400000)
[INFO] [RCHEEVOS]: 299/299 memory addresses valid
[INFO] [RCHEEVOS]: Game 10075 loaded, hardcore enabled
[INFO] [RCHEEVOS]: You have 3 of 59 achievements unlocked.
[libretro INFO] Glide64 ucode = 0x1a62dbaf
[libretro INFO] Microcode 2 - F3DEX 2.XX (The Legend of Zelda: Ocarina of Time)
[libretro INFO] microcheck: old ucode: 2, new ucode: 2