Issue with SegaMasterSystem and Achievements and Battery Files of GBA

Hi there, i have found the follow thing using Genesis Plus GX v1.7.4 and PicoDrive. (i am Slackware64 14.2 user). well in resume i am using :

Europe/Usa Version , 93dbdbe850b4a7db2142b861f8005716 Kenseiden (UE) [!].sms

Japanese Version : f4c3327b0f92e09b21f59e90fd273c2f Kenseiden (J) [!].sms

Testing : Genesis Plus GX with Using the Europe/Usa Version, don’t load the achievements :

Picodrive with Europe/Usa Version, don’t load achievements neither :

Genesis Plus GX with Japanese Version, load the achievements but don’t work, this capture is just when i finish the third stage “Cavern” and i don’t get the achievement.

Picodrive with Japanese Version, The achievements loads, and achievements working :

=====================================================

the another issue is with battery files of gba cores, someone knows why if i want to play with a Battery file for example of VBA-M, and i after start mGBA, instead of use the same “Battery File” the battery file is replaced instead of use it ?

i lost a gameplay just for start with another core.

When i do something similar between different emulators, just works fine for example Mednafen W.I.P and VBA-M

i understand this is very possible, because before i use retroarch, for me is a common practice with Battery Files.

This is under RetroArch 1.6.1. i remember under RetroArch 1.3.6 every core created a sub-folder for make their own battery file follow the core.

You can still do this by going to settings > saving > ‘sort saves in folders’ ON

I can’t use that option, give me a “Segmentation Fault” and exit retroarch, you can tell me which line on the retroarch.cfg, i should be set ???

Could you open an issue and upload a savestate just before the point where you should get a cheevo that’s not working? https://github.com/meleu/RetroArch-problematic-cheevos

Thanks

For the games that are failing to load the cheevos, could you post the verbose log of RetroArch?

Hi there, i have trouble with some games of RetroAchievements Sega Master System List -> http://retroachievements.org/gameList.php?c=11

Outrun -> Don’t load achievements (No in Genesis Plus neither PicoDrive)

RescueMission -> Load Achievements but don’t work (Genesis Plus GX, i can’t test with PicoDrive, because on the version i had, PicoDrive don’t support LightPhaser Emulation)

The others Games i solved using “Japanase Version” with “PicoDrive Core”, except with “Rescue Mission”.

i still test more deep games like : Chopfilter

Kung-Fu Kid (The Brazilian Version “Sapo Xule O Mestre do Kung Fu” looks like is working with achievements )

Land of Illusion Starring Mickey Mouse

Ayrton Senna’s Super Monaco GP II

Ninja Gaiden

Taz-Mania

PicoDrive works better with Achievements for Sega Master System games, more than “Genesis Plus GX”, except with “Hang-On” Japanese version.

Hang-On with Genesis Plus GX core : Works fine, except one achievement on Level 3 on Course 4, complete an achievement of Level 3 Course 8.

Hang-On with PicoDrive core : Wrong Colour Palette, and Blinking/Flashing between Green and White.

Few days ago, i had started a discussion on RetroAchievements forum : http://retroachievements.org/viewtopic.php?t=5098.

Ok i will go First to test the games with both core again. after that i will go to disable Hardcore mode for save state very close to point of achievement.

RetroArch don’t need some parameter during launch to show verbose log ?

1 Like

For verbose, Open a terminal and start RA like: retroarch --verbose

tried Outrun on picodrive and it worked:

on Genesis Plus GX it don’t work

Can you tell me, which is the MD5 checksum of your Outrun ? Just for verify i am using exact the same version.

RetroArch + PicoDrive + Outrun Screenshot :

MD5 : 28d1ee4dc0d20b672cdce39d82ab862d OutRun (UE) [!].sms

Verbose output :

$ retroarch --verbose
RetroArch [INFO] :: === Build =======================================
Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 
Built: Aug 10 2017
RetroArch [INFO] :: Version: 1.6.1
RetroArch [INFO] :: =================================================
RetroArch [INFO] :: [Config]: Loading default config.
RetroArch [INFO] :: [Config]: loading config from: (null).
RetroArch [INFO] :: Looking for config in: "/home/inukaze/.config/retroarch/retroarch.cfg".
RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
RetroArch [INFO] :: Redirigiendo partida guardada a "/media/Compartido/Videojuegos/Partidas/Emulador/Bateria/.srm".
RetroArch [INFO] :: Redirigiendo guardado rápido a "/media/Compartido/Videojuegos/Partidas/Emulador/Estado/.state".
RetroArch [INFO] :: Version of libretro API: 1
RetroArch [INFO] :: Compiled against API: 1
RetroArch [INFO] :: [Audio]: Set audio input rate to: 29970.03 Hz.
RetroArch [INFO] :: Shader encontrado "/home/inukaze/.config/retroarch/shaders/16bits.cgp"
RetroArch [INFO] :: Shader encontrado "/home/inukaze/.config/retroarch/shaders/8bits.cgp"
RetroArch [INFO] :: Shader encontrado "/home/inukaze/.config/retroarch/shaders/inu.glslp"
RetroArch [INFO] :: Shader encontrado "/home/inukaze/.config/retroarch/shaders/pcsx_rearmed_libretro.so.glslp"
RetroArch [INFO] :: Shader encontrado "/home/inukaze/.config/retroarch/shaders/retroarch.cgp"
RetroArch [INFO] :: Shader encontrado "/home/inukaze/.config/retroarch/shaders/retroarch.glslp"
RetroArch [INFO] :: [Video]: Video @ 960x720
RetroArch [INFO] :: [GL]: Found GL context: x
RetroArch [INFO] :: [GL]: Detecting screen resolution 1024x768.
RetroArch [INFO] :: [GLX]: X = 0, Y = 0, W = 960, H = 720.
RetroArch [INFO] :: [GLX]: Found swap function: glXSwapIntervalEXT.
RetroArch [INFO] :: [GLX]: glXSwapIntervalEXT(1)
RetroArch [INFO] :: [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce 6200 TurboCache(TM)/PCIe/SSE2.
RetroArch [INFO] :: [GL]: Version: 2.1.2 NVIDIA 304.135.
RetroArch [INFO] :: [GL]: Using resolution 960x700
RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
RetroArch [INFO] :: [GLSL]: Checking GLSL shader support ...
RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
RetroArch [INFO] :: [GLSL]: Linking GLSL program.
RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
RetroArch [INFO] :: [GLSL]: Linking GLSL program.
RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
RetroArch [INFO] :: [GLSL]: Linking GLSL program.
RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
RetroArch [INFO] :: [GLSL]: Linking GLSL program.
RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
RetroArch [INFO] :: [GLSL]: Linking GLSL program.
RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
RetroArch [INFO] :: [GLSL]: Linking GLSL program.
RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
RetroArch [INFO] :: [GLSL]: Linking GLSL program.
RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
RetroArch [INFO] :: [GLSL]: Linking GLSL program.
RetroArch [INFO] :: [GL]: Using 4 textures.
RetroArch [INFO] :: [GL]: Loaded 1 program(s).
RetroArch [INFO] :: [GL]: Using GL_RGB565 for texture uploads.
RetroArch [INFO] :: [udev]: Plugged pad: Microsoft X-Box 360 pad (1118:654) on port #0.
RetroArch [INFO] :: [udev]: Pad #0 (/dev/input/event6) supports force feedback.
RetroArch [INFO] :: [udev]: Pad #0 (/dev/input/event6) supports 16 force feedback effects.
RetroArch [INFO] :: [Autodetect]: 187 profiles found.
RetroArch [INFO] :: [udev]: Plugged pad: LUKEN USB Control (4933:20481) on port #1.
RetroArch [INFO] :: [udev]: Pad #1 (/dev/input/event5) supports 0 force feedback effects.
RetroArch [INFO] :: [Joypad]: Found joypad driver: "udev".
RetroArch [INFO] :: [Font]: Using font rendering backend: freetype.
RetroArch [INFO] :: [X11]: Suspending screensaver (X11, xdg-screensaver).
RetroArch [INFO] :: [Autodetect]: selected configuration: /home/inukaze/.config/retroarch/autoconfig/udev/Microsoft_X-Box_360_pad.cfg
RetroArch [INFO] :: [Autodetect]: 187 profiles found.
RetroArch [INFO] :: [Autodetect]: selected configuration: /home/inukaze/.config/retroarch/autoconfig/udev/LUKEN USB Control.cfg
RetroArch [INFO] :: [PulseAudio]: Requested 24576 bytes buffer, got 18432.
RetroArch [INFO] :: [Menu]: Found menu display driver: "menu_display_gl".
RetroArch [INFO] :: [Font]: Using font rendering backend: freetype.
RetroArch [INFO] :: [Font]: Using font rendering backend: freetype.
RetroArch [WARN] :: Input device ID 5 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD.
RetroArch [INFO] :: No se guardará la SRAM.
RetroArch [INFO] :: Loading history file: [/home/inukaze/.config/retroarch/content_history.lpl].
RetroArch [INFO] :: Loading history file: [/home/inukaze/.config/retroarch/content_music_history.lpl].
RetroArch [INFO] :: Loading history file: [/home/inukaze/.config/retroarch/content_video_history.lpl].
RetroArch [INFO] :: Loading history file: [/home/inukaze/.config/retroarch/content_image_history.lpl].
RetroArch [INFO] :: [GL]: VSync => on
RetroArch [INFO] :: [GLX]: glXSwapIntervalEXT(1)
RetroArch [INFO] :: [PulseAudio]: Unpausing.
RetroArch [INFO] :: [GL]: VSync => on
RetroArch [INFO] :: [GLX]: glXSwapIntervalEXT(1)
RetroArch [INFO] :: [PulseAudio]: Pausing.
RetroArch [INFO] :: Updating firmware status for: /usr/lib64/libretro/picodrive_libretro.so on /home/inukaze/Escritorio/SMS/roms/
RetroArch [WARN] :: Firmware missing: bios_CD_E.bin
RetroArch [WARN] :: Firmware missing: bios_CD_U.bin
RetroArch [WARN] :: Firmware missing: bios_CD_J.bin
RetroArch [INFO] :: Using content: /home/inukaze/Escritorio/SMS/roms/OutRun (UE) [!].sms.
RetroArch [INFO] :: arg #0: retroarch
RetroArch [INFO] :: arg #1: /home/inukaze/Escritorio/SMS/roms/OutRun (UE) [!].sms
RetroArch [INFO] :: arg #2: -s
RetroArch [INFO] :: arg #3: /media/Compartido/Videojuegos/Partidas/Emulador/Bateria
RetroArch [INFO] :: arg #4: -S
RetroArch [INFO] :: arg #5: /media/Compartido/Videojuegos/Partidas/Emulador/Estado
RetroArch [INFO] :: arg #6: -c
RetroArch [INFO] :: arg #7: /home/inukaze/.config/retroarch/retroarch.cfg
RetroArch [INFO] :: arg #8: -L
RetroArch [INFO] :: arg #9: /usr/lib64/libretro/picodrive_libretro.so
RetroArch [INFO] :: [XINERAMA]: Xinerama version: 1.1.
RetroArch [INFO] :: [XINERAMA]: Xinerama screens: 2.
RetroArch [INFO] :: [XINERAMA]: Saved monitor #0.
RetroArch [INFO] :: [Video]: Average monitor Hz: 71.093417 Hz. (14.632 % frame time deviation, based on 2048 last samples).
RetroArch [INFO] :: Set config file to : /home/inukaze/.config/retroarch/retroarch.cfg
RetroArch [INFO] :: Redirigiendo partida guardada a "/media/Compartido/Videojuegos/Partidas/Emulador/Bateria/OutRun (UE) [!].srm".
RetroArch [INFO] :: Redirigiendo guardado rápido a "/media/Compartido/Videojuegos/Partidas/Emulador/Estado/OutRun (UE) [!].state".
RetroArch [INFO] :: === Build =======================================
Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 
Built: Aug 10 2017
RetroArch [INFO] :: Version: 1.6.1
RetroArch [INFO] :: =================================================
RetroArch [INFO] :: Loading dynamic libretro core from: "/usr/lib64/libretro/picodrive_libretro.so"
RetroArch [INFO] :: [overrides] no core-specific overrides found at /home/inukaze/.config/retroarch/config/PicoDrive/PicoDrive.cfg.
RetroArch [INFO] :: [overrides] no game-specific overrides found at /home/inukaze/.config/retroarch/config/PicoDrive/OutRun (UE) [!].cfg.
RetroArch [INFO] :: Shaders: preset directory: /home/inukaze/.config/retroarch/shaders/presets
RetroArch [INFO] :: Shaders: no game-specific preset found at /home/inukaze/.config/retroarch/shaders/presets/PicoDrive/OutRun (UE) [!].cgp.
RetroArch [INFO] :: Shaders: no game-specific preset found at /home/inukaze/.config/retroarch/shaders/presets/PicoDrive/OutRun (UE) [!].glslp.
RetroArch [INFO] :: Shaders: no core-specific preset found at /home/inukaze/.config/retroarch/shaders/presets/PicoDrive/PicoDrive.cgp.
RetroArch [INFO] :: Shaders: no core-specific preset found at /home/inukaze/.config/retroarch/shaders/presets/PicoDrive/PicoDrive.glslp.
RetroArch [INFO] :: Environ SET_VARIABLES.
RetroArch [INFO] :: Remaps: remap directory: /home/inukaze/.config/retroarch/config/remaps
RetroArch [INFO] :: Remaps: no game-specific remap found at /home/inukaze/.config/retroarch/config/remaps/PicoDrive/OutRun (UE) [!].rmp.
RetroArch [INFO] :: Remaps: no core-specific remap found at /home/inukaze/.config/retroarch/config/remaps/PicoDrive/PicoDrive.rmp.
RetroArch [INFO] :: Redirigiendo partida guardada a "/media/Compartido/Videojuegos/Partidas/Emulador/Bateria/OutRun (UE) [!].srm".
RetroArch [INFO] :: Redirigiendo guardado rápido a "/media/Compartido/Videojuegos/Partidas/Emulador/Estado/OutRun (UE) [!].state".
RetroArch [INFO] :: Environ PERFORMANCE_LEVEL: 0.
RetroArch [INFO] :: Environ GET_LOG_INTERFACE.
RetroArch [INFO] :: Environ SET_DISK_CONTROL_INTERFACE.
RetroArch [INFO] :: Environ GET_VARIABLE picodrive_input1:
RetroArch [INFO] :: 	3 button pad
RetroArch [INFO] :: Environ GET_VARIABLE picodrive_input2:
RetroArch [INFO] :: 	3 button pad
RetroArch [INFO] :: Environ GET_VARIABLE picodrive_sprlim:
RetroArch [INFO] :: 	disabled
RetroArch [INFO] :: Environ GET_VARIABLE picodrive_ramcart:
RetroArch [INFO] :: 	disabled
RetroArch [INFO] :: Environ GET_VARIABLE picodrive_region:
RetroArch [INFO] :: 	Auto
RetroArch [INFO] :: Environ GET_VARIABLE picodrive_region_fps:
RetroArch [INFO] :: 	Auto
RetroArch [INFO] :: Environ GET_VARIABLE picodrive_aspect:
RetroArch [INFO] :: 	4/3
RetroArch [INFO] :: Environ GET_VARIABLE picodrive_overscan:
RetroArch [INFO] :: 	enabled
RetroArch [INFO] :: Environ SET_GEOMETRY.
RetroArch [INFO] :: SET_GEOMETRY: 320x240, aspect: 1.244.
RetroArch [INFO] :: Content loading skipped. Implementation will load it on its own.
RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
RetroArch [WARN] :: SYSTEM DIR is empty, assume CONTENT DIR /home/inukaze/Escritorio/SMS/roms/OutRun (UE) [!].sms
RetroArch [INFO] :: Environ SYSTEM_DIRECTORY: "/home/inukaze/Escritorio/SMS/roms/".
RetroArch [libretro INFO] :: detected SMS ROM
RetroArch [libretro WARN] :: warning: wanted to map @02000000, got 0x7f014d3b3000
RetroArch [libretro INFO] :: 00000:000: SMD format detected.
RetroArch [INFO] :: Environ SET_INPUT_DESCRIPTORS:
RetroArch [INFO] :: 	RetroPad, User 1, Button "B (bottom)" => "Button 1 Start"
RetroArch [INFO] :: 	RetroPad, User 1, Button "Start" => "Button Pause"
RetroArch [INFO] :: 	RetroPad, User 1, Button "D-Pad Up" => "D-Pad Up"
RetroArch [INFO] :: 	RetroPad, User 1, Button "D-Pad Down" => "D-Pad Down"
RetroArch [INFO] :: 	RetroPad, User 1, Button "D-Pad Left" => "D-Pad Left"
RetroArch [INFO] :: 	RetroPad, User 1, Button "D-Pad Right" => "D-Pad Right"
RetroArch [INFO] :: 	RetroPad, User 1, Button "A (right)" => "Button 2"
RetroArch [INFO] :: 	RetroPad, User 2, Button "B (bottom)" => "Button 1 Start"
RetroArch [INFO] :: 	RetroPad, User 2, Button "Start" => "Button Pause"
RetroArch [INFO] :: 	RetroPad, User 2, Button "D-Pad Up" => "D-Pad Up"
RetroArch [INFO] :: 	RetroPad, User 2, Button "D-Pad Down" => "D-Pad Down"
RetroArch [INFO] :: 	RetroPad, User 2, Button "D-Pad Left" => "D-Pad Left"
RetroArch [INFO] :: 	RetroPad, User 2, Button "D-Pad Right" => "D-Pad Right"
RetroArch [INFO] :: 	RetroPad, User 2, Button "A (right)" => "Button 2"
RetroArch [INFO] :: Omitiendo carga de SRAM..
RetroArch [INFO] :: CHEEVOS system RAM: 0x7f0147dbb740 8192
RetroArch [INFO] :: CHEEVOS save RAM:   (nil) 0
RetroArch [INFO] :: CHEEVOS video RAM:  (nil) 0
RetroArch [INFO] :: CHEEVOS RTC:        (nil) 0
RetroArch [INFO] :: Version of libretro API: 1
RetroArch [INFO] :: Compiled against API: 1
RetroArch [INFO] :: [Audio]: Set audio input rate to: 44055.95 Hz.
RetroArch [INFO] :: Shader encontrado "/home/inukaze/.config/retroarch/shaders/16bits.cgp"
RetroArch [INFO] :: Shader encontrado "/home/inukaze/.config/retroarch/shaders/8bits.cgp"
RetroArch [INFO] :: Shader encontrado "/home/inukaze/.config/retroarch/shaders/inu.glslp"
RetroArch [INFO] :: Shader encontrado "/home/inukaze/.config/retroarch/shaders/pcsx_rearmed_libretro.so.glslp"
RetroArch [INFO] :: Shader encontrado "/home/inukaze/.config/retroarch/shaders/retroarch.cgp"
RetroArch [INFO] :: Shader encontrado "/home/inukaze/.config/retroarch/shaders/retroarch.glslp"
RetroArch [INFO] :: [Video]: Video @ 897x720
RetroArch [INFO] :: CHEEVOS testing Genesis (6Mb padding).
RetroArch [INFO] :: [GL]: Found GL context: x
RetroArch [INFO] :: [GL]: Detecting screen resolution 1024x768.
RetroArch [INFO] :: [GLX]: X = 0, Y = 0, W = 897, H = 720.
RetroArch [INFO] :: CHEEVOS getting game id for hash 94843af70cb6349d4b1f9791c8169dca
RetroArch [INFO] :: [GLX]: Found swap function: glXSwapIntervalEXT.
RetroArch [INFO] :: [GLX]: glXSwapIntervalEXT(1)
RetroArch [INFO] :: [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce 6200 TurboCache(TM)/PCIe/SSE2.
RetroArch [INFO] :: [GL]: Version: 2.1.2 NVIDIA 304.135.
RetroArch [INFO] :: [GL]: Using resolution 897x700
RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
RetroArch [INFO] :: [GLSL]: Checking GLSL shader support ...
RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
RetroArch [INFO] :: [GLSL]: Linking GLSL program.
RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
RetroArch [INFO] :: [GLSL]: Linking GLSL program.
RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
RetroArch [INFO] :: [GLSL]: Linking GLSL program.
RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
RetroArch [INFO] :: [GLSL]: Linking GLSL program.
RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
RetroArch [INFO] :: [GLSL]: Linking GLSL program.
RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
RetroArch [INFO] :: [GLSL]: Linking GLSL program.
RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
RetroArch [INFO] :: [GLSL]: Linking GLSL program.
RetroArch [INFO] :: [GLSL]: Found GLSL vertex shader.
RetroArch [INFO] :: [GLSL]: Found GLSL fragment shader.
RetroArch [INFO] :: [GLSL]: Linking GLSL program.
RetroArch [INFO] :: [GL]: Using 4 textures.
RetroArch [INFO] :: [GL]: Loaded 1 program(s).
RetroArch [INFO] :: [GL]: Using GL_RGB565 for texture uploads.
RetroArch [INFO] :: [udev]: Plugged pad: Microsoft X-Box 360 pad (1118:654) on port #0.
RetroArch [INFO] :: [udev]: Pad #0 (/dev/input/event6) supports force feedback.
RetroArch [INFO] :: [udev]: Pad #0 (/dev/input/event6) supports 16 force feedback effects.
RetroArch [INFO] :: [udev]: Plugged pad: LUKEN USB Control (4933:20481) on port #1.
RetroArch [INFO] :: [udev]: Pad #1 (/dev/input/event5) supports 0 force feedback effects.
RetroArch [INFO] :: [Joypad]: Found joypad driver: "udev".
RetroArch [INFO] :: [Font]: Using font rendering backend: freetype.
RetroArch [INFO] :: [X11]: Suspending screensaver (X11, xdg-screensaver).
RetroArch [INFO] :: CHEEVOS testing NES (discards VROM).
RetroArch [INFO] :: CHEEVOS testing Generic (plain content).
RetroArch [INFO] :: CHEEVOS getting game id for hash 28d1ee4dc0d20b672cdce39d82ab862d
RetroArch [INFO] :: [PulseAudio]: Requested 24576 bytes buffer, got 18432.
RetroArch [INFO] :: [Font]: Using font rendering backend: freetype.
RetroArch [INFO] :: [Font]: Using font rendering backend: freetype.
RetroArch [WARN] :: Input device ID 5 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD.
RetroArch [INFO] :: Loading history file: [/home/inukaze/.config/retroarch/content_history.lpl].
RetroArch [INFO] :: Loading history file: [/home/inukaze/.config/retroarch/content_music_history.lpl].
RetroArch [INFO] :: Loading history file: [/home/inukaze/.config/retroarch/content_video_history.lpl].
RetroArch [INFO] :: Loading history file: [/home/inukaze/.config/retroarch/content_image_history.lpl].
RetroArch [INFO] :: [GL]: VSync => on
RetroArch [INFO] :: [GLX]: glXSwapIntervalEXT(1)
RetroArch [INFO] :: [PulseAudio]: Unpausing.
RetroArch [INFO] :: Trying to write to playlist file: /home/inukaze/.config/retroarch/content_history.lpl
RetroArch [INFO] :: Environ SET_GEOMETRY.
RetroArch [INFO] :: SET_GEOMETRY: 256x208, aspect: 1.436.
RetroArch [libretro INFO] :: 00001:000: 80 written to control reg!
RetroArch [INFO] :: [Autodetect]: 187 profiles found.
RetroArch [INFO] :: [Autodetect]: selected configuration: /home/inukaze/.config/retroarch/autoconfig/udev/Microsoft_X-Box_360_pad.cfg
RetroArch [INFO] :: [Autodetect]: 187 profiles found.
RetroArch [INFO] :: [Autodetect]: selected configuration: /home/inukaze/.config/retroarch/autoconfig/udev/LUKEN USB Control.cfg
RetroArch [INFO] :: CHEEVOS got game id 0.
RetroArch [INFO] :: CHEEVOS this game doesn't feature achievements.
RetroArch [INFO] :: [GL]: VSync => on
RetroArch [INFO] :: [GLX]: glXSwapIntervalEXT(1)
RetroArch [INFO] :: [PulseAudio]: Pausing.
RetroArch [INFO] :: [GL]: VSync => on
RetroArch [INFO] :: [GLX]: glXSwapIntervalEXT(1)
RetroArch [INFO] :: [PulseAudio]: Unpausing.
RetroArch [INFO] :: [GL]: VSync => on
RetroArch [INFO] :: [GLX]: glXSwapIntervalEXT(1)
RetroArch [INFO] :: [PulseAudio]: Pausing.

This is the one I used:

md5sum "Out Run (World).sms"
029ee92155247f8a282d63b8a6dd23c4  Out Run (World).sms

BTW: Reading the output, it seems as if the rom is not the one that retroachievements expect. You are using the No-Intro set?

you are using :

029ee92155247f8a282d63b8a6dd23c4 Out Run (World).sms

i am using :

28d1ee4dc0d20b672cdce39d82ab862d OutRun (UE) [!].sms

Its obvious we are using different versions of game

When i enter in -> http://retroachievements.org/Game/10042 and in the link to the forum, never specify which version of the game, is used.

That is one of reason of the topic i made on the forum -> http://retroachievements.org/viewtopic.php?t=5098

Because some works on achievements, publish, but never specify which game version, and the checksum neither.

i ever use verified games and update when is possible. for make tests, i ever use games for “Good” for example “GoodSMS v3.13”, and that version of “Outrun” is not in the package

And yes you have reason, that is the version working with achievements :

Today i upgrade RetroArch 1.6.3 to 1.6.7 and the achivements don’t work anymore.

None game i test before is working right now, ever game i load show the follow line when i run retroarch on terminal :

[INFO] CHEEVOS this game doesn't feature achievements.

I notice more with Nintendo Games, like

Filename : Legend of Zelda, The - A Link To The Past Four Swords (E) (M5) [!].gba
MD5      : 9edf4f6e19d901d470aa1117cb0372b3 

i am playing that before i decide upgrade, i unlock various achievements : you can check on my retroachievements profile -> http://retroachievements.org/User/inukaze

It still works here, tested with Outrun

EDIT: Tried the Zelda game and it works too:

retroarch achievement for NES has been inconsistent for me the past days(or has it been weeks already probably), other system might be affected. My NES games are being detected as 6 (SNES) from retroachievement server’s activity feed.

Standalone doesn’t seem to be having issues fetching the lists and getting achievement regardless of how many times you clear it. , so probably something in retroarch is blocking this(or something).

Thequick test I did say NES works

good for you…

Are you using the same file i specify of Zelda for GBA ?

Filename : Legend of Zelda, The - A Link To The Past Four Swords (E) (M5) [!].gba
MD5      : 9edf4f6e19d901d470aa1117cb0372b3
CRC32    : 5a164321

For me the strange thing is yesterday with this specific game, the achievements works perfectly with retroarch 1.6.3.

After upgrade retroarch to 1.6.7 and mgba core, “this game doesn’t feature achievements.” i can’t understand it

mgba_achievements_fails.png

Terminal output :

$ retroarch
[INFO] Environ SET_PIXEL_FORMAT: RGB565.
[INFO] Redirigiendo partida guardada a "/media/Compartido/Videojuegos/Partidas/Emulador/Bateria/.srm".
[INFO] Redirigiendo guardado rápido a "/media/Compartido/Videojuegos/Partidas/Emulador/Estado/.state".
[INFO] Version of libretro API: 1
[INFO] Compiled against API: 1
[INFO] [Audio]: Set audio input rate to: 29970.03 Hz.
[INFO] Shader encontrado "/home/inukaze/.config/retroarch/shaders/16bits.cgp"
[INFO] Shader encontrado "/home/inukaze/.config/retroarch/shaders/8bits.cgp"
[INFO] Shader encontrado "/home/inukaze/.config/retroarch/shaders/inu.glslp"
[INFO] Shader encontrado "/home/inukaze/.config/retroarch/shaders/pcsx_rearmed_libretro.so.glslp"
[INFO] Shader encontrado "/home/inukaze/.config/retroarch/shaders/retroarch.cgp"
[INFO] Shader encontrado "/home/inukaze/.config/retroarch/shaders/retroarch.glslp"
[INFO] [Video]: Video @ 960x720
[INFO] [GL]: Found GL context: x
[INFO] [GL]: Detecting screen resolution 1024x768.
[INFO] [GLX]: X = 0, Y = 0, W = 960, H = 720.
[INFO] [GLX]: Found swap function: glXSwapIntervalEXT.
[INFO] [GLX]: glXSwapIntervalEXT(1)
[INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce 6200 TurboCache(TM)/PCIe/SSE2.
[INFO] [GL]: Version: 2.1.2 NVIDIA 304.135.
[INFO] [GL]: Using resolution 960x700
[INFO] [GL]: Default shader backend found: glsl.
[INFO] [Shader driver]: Using Cg shader backend.
[INFO] [CG]: Vertex profile: vp40
[INFO] [CG]: Fragment profile: fp40
[INFO] [CG]: Loading Cg meta-shader: /home/inukaze/.config/retroarch/shaders/retroarch.cgp
[INFO] Found #pragma parameter NTSC Intensity (intensity) 1.000000 0.000000 1.000000 0.050000
[INFO] [CG]: Loading Cg shader: "/media/Compartido/Inukaze/LinuxHome/.config/retroarch/shaders/shaders_cg/TV/gamma.cg".
[INFO] [CG]: Loading Cg shader: "/media/Compartido/Inukaze/LinuxHome/.config/retroarch/shaders/shaders_cg/misc/ntsc-colors.cg".
[INFO] [CG]: Found semantic "POSITION" in prog #1.
[INFO] [CG]: Found semantic "TEXCOORD" in prog #1.
[INFO] [CG]: Found semantic "POSITION" in prog #2.
[INFO] [CG]: Found semantic "COLOR" in prog #2.
[INFO] [CG]: Found semantic "TEXCOORD0" in prog #2.
[INFO] [CG]: Found semantic "POSITION" in prog #24.
[INFO] [CG]: Found semantic "COLOR" in prog #24.
[INFO] [CG]: Found semantic "TEXCOORD0" in prog #24.
[INFO] [CG]: Found semantic "POSITION" in prog #23.
[INFO] [CG]: Found semantic "COLOR" in prog #23.
[INFO] [CG]: Found semantic "TEXCOORD0" in prog #23.
[INFO] [CG]: Found semantic "POSITION" in prog #22.
[INFO] [CG]: Found semantic "COLOR" in prog #22.
[INFO] [CG]: Found semantic "TEXCOORD0" in prog #22.
[INFO] [GL]: Using 4 textures.
[INFO] [GL]: Loaded 2 program(s).
[INFO] [GL]: Using GL_RGB565 for texture uploads.
[INFO] [GL]: Creating FBO 0 @ 512x512
[INFO] [GL]: Creating FBO 1 @ 512x512
[INFO] [GL]: Creating feedback FBO 2 @ 512x512
[INFO] [udev]: Plugged pad: Microsoft X-Box 360 pad (1118:654) on port #0.
[INFO] [udev]: Pad #0 (/dev/input/event5) supports force feedback.
[INFO] [udev]: Pad #0 (/dev/input/event5) supports 16 force feedback effects.
[INFO] [Joypad]: Found joypad driver: "udev".
[INFO] [Autoconf]: 187 profiles found.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [X11]: Suspending screensaver (X11, xdg-screensaver).
[INFO] [Autoconf]: selected configuration: /home/inukaze/.config/retroarch/autoconfig/udev/Microsoft_X-Box_360_pad.cfg
[INFO] [PulseAudio]: Requested 24576 bytes buffer, got 22272.
[INFO] [Menu]: Found menu display driver: "menu_display_gl".
[INFO] Found #pragma parameter NTSC Intensity (intensity) 1.000000 0.000000 1.000000 0.050000
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[WARN] Input device ID 5 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD.
[INFO] No se guardará la SRAM.
[INFO] Found #pragma parameter NTSC Intensity (intensity) 1.000000 0.000000 1.000000 0.050000
[INFO] Loading history file: [/home/inukaze/.config/retroarch/content_history.lpl].
[INFO] Loading history file: [/home/inukaze/.config/retroarch/content_favorites.lpl].
[INFO] Loading history file: [/home/inukaze/.config/retroarch/content_music_history.lpl].
[INFO] Loading history file: [/home/inukaze/.config/retroarch/content_video_history.lpl].
[INFO] Loading history file: [/home/inukaze/.config/retroarch/content_image_history.lpl].
[INFO] [GL]: VSync => on
[INFO] [GLX]: glXSwapIntervalEXT(1)
[INFO] [PulseAudio]: Unpausing.
[INFO] [GL]: VSync => on
[INFO] [GLX]: glXSwapIntervalEXT(1)
[INFO] [PulseAudio]: Pausing.
[INFO] Using content: /media/Compartido/Videojuegos/Emuroms/Nintendo/G.b.a/Legend of Zelda, The - A Link To The Past Four Swords (E) (M5) [!].gba.
[INFO] arg #0: retroarch
[INFO] arg #1: /media/Compartido/Videojuegos/Emuroms/Nintendo/G.b.a/Legend of Zelda, The - A Link To The Past Four Swords (E) (M5) [!].gba
[INFO] arg #2: -s
[INFO] arg #3: /media/Compartido/Videojuegos/Partidas/Emulador/Bateria
[INFO] arg #4: -S
[INFO] arg #5: /media/Compartido/Videojuegos/Partidas/Emulador/Estado
[INFO] arg #6: -c
[INFO] arg #7: /home/inukaze/.config/retroarch/retroarch.cfg
[INFO] arg #8: -L
[INFO] arg #9: /usr/lib64/libretro/mgba_libretro.so
[INFO] arg #10: -v
[INFO] [CG]: Destroying programs.
[INFO] [CG]: Destroying context.
[INFO] [XINERAMA]: Xinerama version: 1.1.
[INFO] [XINERAMA]: Xinerama screens: 2.
[INFO] [XINERAMA]: Saved monitor #0.
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
[INFO] Set config file to : /home/inukaze/.config/retroarch/retroarch.cfg
[INFO] Redirigiendo partida guardada a "/media/Compartido/Videojuegos/Partidas/Emulador/Bateria/Legend of Zelda, The - A Link To The Past Four Swords (E) (M5) [!].srm".
[INFO] Redirigiendo guardado rápido a "/media/Compartido/Videojuegos/Partidas/Emulador/Estado/Legend of Zelda, The - A Link To The Past Four Swords (E) (M5) [!].state".
[INFO] === Build =======================================
Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 
Built: Aug 28 2017
[INFO] Version: 1.6.7
[INFO] =================================================
[INFO] Loading dynamic libretro core from: "/usr/lib64/libretro/mgba_libretro.so"
[INFO] [overrides] no core-specific overrides found at /home/inukaze/.config/retroarch/config/mGBA/mGBA.cfg.
[INFO] [overrides] no game-specific overrides found at /home/inukaze/.config/retroarch/config/mGBA/Legend of Zelda, The - A Link To The Past Four Swords (E) (M5) [!].cfg.
[INFO] Shaders: preset directory: /home/inukaze/.config/retroarch/shaders/presets
[INFO] Shaders: no game-specific preset found at /home/inukaze/.config/retroarch/shaders/presets/mGBA/Legend of Zelda, The - A Link To The Past Four Swords (E) (M5) [!].cgp.
[INFO] Shaders: no game-specific preset found at /home/inukaze/.config/retroarch/shaders/presets/mGBA/Legend of Zelda, The - A Link To The Past Four Swords (E) (M5) [!].glslp.
[INFO] Shaders: no core-specific preset found at /home/inukaze/.config/retroarch/shaders/presets/mGBA/mGBA.cgp.
[INFO] Shaders: no core-specific preset found at /home/inukaze/.config/retroarch/shaders/presets/mGBA/mGBA.glslp.
[INFO] Environ SET_VARIABLES.
[INFO] Per-Game Options: game-specific core options found at /home/inukaze/.config/retroarch/config/mGBA/Legend of Zelda, The - A Link To The Past Four Swords (E) (M5) [!].opt
[INFO] Remaps: remap directory: /home/inukaze/.config/retroarch/config/remaps
[INFO] Remaps: no game-specific remap found at /home/inukaze/.config/retroarch/config/remaps/mGBA/Legend of Zelda, The - A Link To The Past Four Swords (E) (M5) [!].rmp.
[INFO] Remaps: no core-specific remap found at /home/inukaze/.config/retroarch/config/remaps/mGBA/mGBA.rmp.
[INFO] Redirigiendo partida guardada a "/media/Compartido/Videojuegos/Partidas/Emulador/Bateria/Legend of Zelda, The - A Link To The Past Four Swords (E) (M5) [!].srm".
[INFO] Redirigiendo guardado rápido a "/media/Compartido/Videojuegos/Partidas/Emulador/Estado/Legend of Zelda, The - A Link To The Past Four Swords (E) (M5) [!].state".
[INFO] Environ SET_PIXEL_FORMAT: RGB565.
[INFO] Environ SET_INPUT_DESCRIPTORS:
[INFO] 	RetroPad, User 1, Button "B (bottom)" => "B"
[INFO] 	RetroPad, User 1, Button "Y (left)" => "Turbo B"
[INFO] 	RetroPad, User 1, Button "Select" => "Select"
[INFO] 	RetroPad, User 1, Button "Start" => "Start"
[INFO] 	RetroPad, User 1, Button "D-Pad Up" => "Up"
[INFO] 	RetroPad, User 1, Button "D-Pad Down" => "Down"
[INFO] 	RetroPad, User 1, Button "D-Pad Left" => "Left"
[INFO] 	RetroPad, User 1, Button "D-Pad Right" => "Right"
[INFO] 	RetroPad, User 1, Button "A (right)" => "A"
[INFO] 	RetroPad, User 1, Button "X (up)" => "Turbo A"
[INFO] 	RetroPad, User 1, Button "L" => "L"
[INFO] 	RetroPad, User 1, Button "R" => "R"
[INFO] 	RetroPad, User 1, Button "L2" => "Turbo L"
[INFO] 	RetroPad, User 1, Button "R2" => "Turbo R"
[INFO] 	RetroPad, User 1, Button "L3" => "Darken Solar Sensor"
[INFO] 	RetroPad, User 1, Button "R3" => "Brighten Solar Sensor"
[INFO] Environ GET_RUMBLE_INTERFACE.
[INFO] Environ GET_LOG_INTERFACE.
[INFO] Cargando archivo de contenido: /media/Compartido/Videojuegos/Emuroms/Nintendo/G.b.a/Legend of Zelda, The - A Link To The Past Four Swords (E) (M5) [!].gba.
[INFO] Did not find a valid content patch.
[INFO] CRC32: 0x5a164321 .
[INFO] Environ GET_VARIABLE mgba_use_bios:
[INFO] 	ON
[INFO] Environ GET_VARIABLE mgba_skip_bios:
[INFO] 	OFF
[INFO] Environ GET_VARIABLE mgba_idle_optimization:
[INFO] 	Remove Known
[WARN] SYSTEM DIR is empty, assume CONTENT DIR /media/Compartido/Videojuegos/Emuroms/Nintendo/G.b.a/Legend of Zelda, The - A Link To The Past Four Swords (E) (M5) [!].gba
[INFO] Environ SYSTEM_DIRECTORY: "/media/Compartido/Videojuegos/Emuroms/Nintendo/G.b.a/".
[libretro INFO] GBA: Official GBA BIOS detected
[INFO] Environ SET_MEMORY_MAPS.
[INFO]    ndx flags  ptr              offset   start    select   disconn  len      addrspace
[INFO]    001 M1A1bc 0x7f223a1a4000 00000000 03000000 FF000000 00000000 00008000 
[INFO]    002 M1A1bc 0x7f223a1ac000 00000000 02000000 FF000000 00000000 00040000 
[INFO]    003 M1A1bc 0x7f223a1f0000 00000000 0E000000 FFFE0000 00000000 00020000 
[INFO]    004 M1A1bC 0x7f2233800000 00000000 08000000 FF800000 00000000 00800000 
[INFO]    005 M1A1bC 0x7f2233800000 00000000 0A000000 FF800000 00000000 00800000 
[INFO]    006 M1A1bC 0x7f2233800000 00000000 0C000000 FF800000 00000000 00800000 
[INFO]    007 M1A1bC 0x7f223a1ec000 00000000 00000000 FFFFC000 00000000 00004000 
[INFO]    008 M1A1bc 0x7f223a18c000 00000000 06000000 FF000000 00000000 00018000 
[INFO]    009 M1A1bc 0x7f223a210ac4 00000000 05000000 FF000000 00000000 00000400 
[INFO]    010 M1A1bc 0x7f223a210ed0 00000000 07000000 FF000000 00000000 00000400 
[INFO]    011 M1A1bc 0x7f223a210040 00000000 04000000 FFFFFC00 00000000 00000400 
[INFO] Environ SET_SUPPORT_ACHIEVEMENTS: yes.
[INFO] CHEEVOS system RAM: 0x7f223a1ac000 262144
[INFO] CHEEVOS save RAM:   0x7f223a1f0000 131072
[INFO] CHEEVOS video RAM:  0x7f223a18c000 98304
[INFO] CHEEVOS RTC:        (nil) 0
[INFO] CHEEVOS testing NES (discards VROM).
[INFO] CHEEVOS testing Generic (plain content).
[INFO] CHEEVOS getting game id for hash 9edf4f6e19d901d470aa1117cb0372b3
[INFO] Omitiendo carga de SRAM..
[INFO] Version of libretro API: 1
[INFO] Compiled against API: 1
[INFO] [Audio]: Set audio input rate to: 32884.61 Hz.
[INFO] Shader encontrado "/home/inukaze/.config/retroarch/shaders/16bits.cgp"
[INFO] Shader encontrado "/home/inukaze/.config/retroarch/shaders/8bits.cgp"
[INFO] Shader encontrado "/home/inukaze/.config/retroarch/shaders/inu.glslp"
[INFO] Shader encontrado "/home/inukaze/.config/retroarch/shaders/pcsx_rearmed_libretro.so.glslp"
[INFO] Shader encontrado "/home/inukaze/.config/retroarch/shaders/retroarch.cgp"
[INFO] Shader encontrado "/home/inukaze/.config/retroarch/shaders/retroarch.glslp"
[INFO] [Video]: Video @ 720x480
[INFO] [GL]: Found GL context: x
[INFO] [GL]: Detecting screen resolution 1024x768.
[INFO] [GLX]: X = 0, Y = 0, W = 720, H = 480.
[INFO] [GLX]: Found swap function: glXSwapIntervalEXT.
[INFO] [GLX]: glXSwapIntervalEXT(1)
[INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce 6200 TurboCache(TM)/PCIe/SSE2.
[INFO] [GL]: Version: 2.1.2 NVIDIA 304.135.
[INFO] [GL]: Using resolution 720x480
[INFO] [GL]: Default shader backend found: glsl.
[INFO] [Shader driver]: Using Cg shader backend.
[INFO] [CG]: Vertex profile: vp40
[INFO] [CG]: Fragment profile: fp40
[INFO] [CG]: Loading Cg meta-shader: /home/inukaze/.config/retroarch/shaders/retroarch.cgp
[INFO] Found #pragma parameter NTSC Intensity (intensity) 1.000000 0.000000 1.000000 0.050000
[INFO] [CG]: Loading Cg shader: "/media/Compartido/Inukaze/LinuxHome/.config/retroarch/shaders/shaders_cg/TV/gamma.cg".
[INFO] [CG]: Loading Cg shader: "/media/Compartido/Inukaze/LinuxHome/.config/retroarch/shaders/shaders_cg/misc/ntsc-colors.cg".
[INFO] [CG]: Found semantic "POSITION" in prog #1.
[INFO] [CG]: Found semantic "TEXCOORD" in prog #1.
[INFO] [CG]: Found semantic "POSITION" in prog #2.
[INFO] [CG]: Found semantic "COLOR" in prog #2.
[INFO] [CG]: Found semantic "TEXCOORD0" in prog #2.
[INFO] [CG]: Found semantic "POSITION" in prog #24.
[INFO] [CG]: Found semantic "COLOR" in prog #24.
[INFO] [CG]: Found semantic "TEXCOORD0" in prog #24.
[INFO] [CG]: Found semantic "POSITION" in prog #23.
[INFO] [CG]: Found semantic "COLOR" in prog #23.
[INFO] [CG]: Found semantic "TEXCOORD0" in prog #23.
[INFO] [CG]: Found semantic "POSITION" in prog #22.
[INFO] [CG]: Found semantic "COLOR" in prog #22.
[INFO] [CG]: Found semantic "TEXCOORD0" in prog #22.
[INFO] [GL]: Using 4 textures.
[INFO] [GL]: Loaded 2 program(s).
[INFO] [GL]: Using GL_RGB565 for texture uploads.
[INFO] [GL]: Creating FBO 0 @ 256x256
[INFO] [GL]: Creating FBO 1 @ 256x256
[INFO] [GL]: Creating feedback FBO 2 @ 256x256
[INFO] [udev]: Plugged pad: Microsoft X-Box 360 pad (1118:654) on port #0.
[INFO] [udev]: Pad #0 (/dev/input/event5) supports force feedback.
[INFO] [udev]: Pad #0 (/dev/input/event5) supports 16 force feedback effects.
[INFO] [Joypad]: Found joypad driver: "udev".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [X11]: Suspending screensaver (X11, xdg-screensaver).
[INFO] CHEEVOS this game doesn't feature achievements.
[INFO] [PulseAudio]: Requested 24576 bytes buffer, got 22272.
[INFO] [Autoconf]: 187 profiles found.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Autoconf]: selected configuration: /home/inukaze/.config/retroarch/autoconfig/udev/Microsoft_X-Box_360_pad.cfg
[WARN] Input device ID 5 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD.
[INFO] Found #pragma parameter NTSC Intensity (intensity) 1.000000 0.000000 1.000000 0.050000
[INFO] Loading history file: [/home/inukaze/.config/retroarch/content_history.lpl].
[INFO] Loading history file: [/home/inukaze/.config/retroarch/content_favorites.lpl].
[INFO] Loading history file: [/home/inukaze/.config/retroarch/content_music_history.lpl].
[INFO] Loading history file: [/home/inukaze/.config/retroarch/content_video_history.lpl].
[INFO] Loading history file: [/home/inukaze/.config/retroarch/content_image_history.lpl].
[INFO] [GL]: VSync => on
[INFO] [GLX]: glXSwapIntervalEXT(1)
[INFO] [PulseAudio]: Unpausing.
[INFO] Trying to write to playlist file: /home/inukaze/.config/retroarch/content_history.lpl
[libretro INFO] GBA Memory: Detected EEPROM savegame
[INFO] [GL]: VSync => on
[INFO] [GLX]: glXSwapIntervalEXT(1)
[INFO] [PulseAudio]: Pausing.
[INFO] [GL]: VSync => on
[INFO] [GLX]: glXSwapIntervalEXT(1)
[INFO] [PulseAudio]: Unpausing.
[INFO] En pausa.
[INFO] [PulseAudio]: Pausing.
[INFO] [GL]: VSync => on
[INFO] [GLX]: glXSwapIntervalEXT(1)
[INFO] [PulseAudio]: Unpausing.
[INFO] [PulseAudio]: Unpausing.
[INFO] [Config]: Saved new config to "/home/inukaze/.config/retroarch/retroarch.cfg".
[INFO] Guardando tipo de RAM #0 a "/media/Compartido/Videojuegos/Partidas/Emulador/Bateria/Legend of Zelda, The - A Link To The Past Four Swords (E) (M5) [!].srm".
[INFO] Partida guardada en "/media/Compartido/Videojuegos/Partidas/Emulador/Bateria/Legend of Zelda, The - A Link To The Past Four Swords (E) (M5) [!].srm".
[INFO] [PulseAudio]: Pausing.
[INFO] Saved core options file to "/home/inukaze/.config/retroarch/config/mGBA/Legend of Zelda, The - A Link To The Past Four Swords (E) (M5) [!].opt"
[INFO] [CG]: Destroying programs.
[INFO] [CG]: Destroying context.
[INFO] [XINERAMA]: Xinerama version: 1.1.
[INFO] [XINERAMA]: Xinerama screens: 2.
[INFO] [XINERAMA]: Saved monitor #0.
[INFO] [Video]: Average monitor Hz: 69.851914 Hz. (25.193 % frame time deviation, based on 2048 last samples).
[INFO] [Audio]: Average audio buffer saturation: 71.46 %, standard deviation (percentage points): 15.37 %.
[INFO] [Audio]: Amount of time spent close to underrun: 0.61 %. Close to blocking: 45.02 %.
[INFO] [Video]: Average monitor Hz: 69.851914 Hz. (25.193 % frame time deviation, based on 2048 last samples).
[INFO] [Audio]: Average audio buffer saturation: 71.46 %, standard deviation (percentage points): 15.37 %.
[INFO] [Audio]: Amount of time spent close to underrun: 0.61 %. Close to blocking: 45.02 %.

yes, mine is the same:

9edf4f6e19d901d470aa1117cb0372b3  Legend of Zelda, The - A Link to the Past & Four Swords (Europe) (En,Fr,De,Es,It).gba

you are using mgba?

1 Like

Yes i am using gba.bios too, with mgba, the thing is i not must use VBAM because use that, delete the battery file.

I can’t understand what is happening with this ?

which RetroArch Version are you using ? and which Core, and Core Version are you using ?

Something weird is happening here : mgba_achievements_fail2.png

Sometimes tell me the game don’t have achievements, but right now is working But right now, that delete my baterry file :’( .

well i have a backup of that srm file. when i see the achivements don’t load, i make a backup of battery file.

RA is 1.6.7 (Git from the Ubuntu Testing PPA) with the latest mgba core also from the PPA