Is there any chance of getting a method to enable a module to get exclusive access to the keyboard? It’s more or less required to use any module that needs the keyboard for a full input device (e.g. DOSBox).
Unfortunately it’s kind of difficult to determine how to add this. Short circuiting input_key_pressed_func will stop the shortcuts, but these aren’t implemented through the keyboard on many platforms. It also wouldn’t unmap the game pad from keys.