This is my first custom shader. I’ve been trying to learn how to make use of “Gyro Sensor Input” in new RetroArch builds. So, this past week I’ve been working on this as a complement for my Input Animated Overlays.
My Shader was worked around my personal preference as a complement for my Input Animated Overlays, and it features a Drop Shadow that can be visible by tilting your device.
If I understood correctly, VULKAN is the only video driver that supports Gyro, so if you device’s Video Driver isn’t set to VULKAN (or doesn’t support it) then you won’t be able to use my shader.
This shader was also worked around my own limitations (potato devices) and has been tested with moderate success. It does not introduces game-lag, nor frame drops. But when I try to record video with my potatos, it struggles a bit. Have this in mind.
In deep explanation: (1) LCD Master Shader for RetroArch - By JuanMena (@MENAMORARTE) | GBAtemp.net - The Independent Video Game Community
Free Download: https://ko-fi.com/s/e31768e66d
Please consider buying me a coffee if you think I’ve made a good work.
