So, LoG1 and Buu’s Fury work fine, but I don’t think LoG2 has the right settings in the emulator or something?
Basically, if the save type isn’t set to EEPROM+SENSOR, 128K when you go to the world map, the game will give you a “Game will not run on this hardware” error and take you back to the title screen.
I think Buu’s Fury has a similar copyright protection, and it works fine through Retroarch… so I’m guessing it’s something you guys can fix really quickly… I’d imagine you guys set things like this to be specific for each game (especially since we can’t access these options through Retroarch)… So yeah, just thought I’d say something about it.