I’m playing Legend of Dragoon in Playstation Beetle HW core, using Vulkan renderer. But using any texture filtering after “Nearest” puts these green lines/outlines all throughout the pre-rendered backgrounds. Is there any way to keep the graphics and pre-rendered backgrounds upscaled while getting rid of the green lines at the same time?
I assume it would do this for other games like FF7, FF8, FF9 and Star Ocean Second Story as well…Basically, any of the old rpg’s with pre-rendered backgrounds…