I’ve an issue that is described on PPSSPP forum https://forums.ppsspp.org/showthread.php?tid=1971&page=36
It involves the game crashing at the beginning (in the intro on the sky boat) when playing with opengl and AMD video card. With standalone PPSSPP, a workaround is to switch to D3D11. However I haven’t found any workaround with RetroArch libppsspp core.
Any idea for a workaround and/or fix?