Hello,
I’m not sure if this is the right place to ask, nevertheless I thought I try it here
Currently working on getting mupen64 to work with XBMC as frontend.
XBMC crashes on startup.
The crash occurs in libretro/opengl_state_machine.c: 552
I tried commenting out this code and receive a crash when sglBindFramebuffer is called.
Therefore I modified XBMC to initialize it’s opengl framebuffer earlier and implemented the hw_get_current_framebuffer callback to
expose the framebuffer for the libretro-core - still crashing.
The initial crash on line 552 namely when calling glDisableVertexAttribArray(i); is still confusing me.
Does this indicate a general problem with the opengl context of the XBMC frontend?
Thank you for any pointers.
Best Regards