Passing this on for anyone who might need this in the future, and also if you’re not so great at writing config files for the Amiga emulators (like me). This was a few days of scratching my head, trying things out, asking for help, and at times being very frustrated… but I did have some success in the end.
To get the digital version of Tales of Gorluth 3 running. I created a .uae config that looks like this:
kickstart_rom_file=C:\Emulation\RetroArch\system\kick40068.A4000
kickstart_rom_file_id=D6BAE334,KS ROM v3.1 (A4000)
floppy0=D:\Amiga Games\Workbench\Workbench v3.1.adf
filesystem2=rw,DH0:TOGIII-030-EN:C:\Users\Amiga\Talesofgorluth3\TOGIII-030-EN,0
uaehf0=dir,rw,DH0:TOGIII-030-EN:C:\Users\Amiga\Talesofgorluth3\TOGIII-030-EN,0
I was able to do this by actually going back to WinUAE first, configuring it as normal, adding the adf (workbench) in the floppy drive section and then add the (Tales of Gorluth 3) unzipped folder as a directory in the Hard Drives section.
Once I could see it was running fine I saved the config and copied it over for use with PUAE. From here I edited the file in notepad and cut out everything except for what was relevant to get it running.
It now loads in PUAE and then is able to progress in game. There are some odd in game bugs and it will crash at certain screen, this might be down the game itself or the settings, but also could be emulation (maybe), hard to say yet. I’ll play around with the settings a bit more and see how it goes, now that I can get the thing to load.
So this method allows you to get into workbench and then load a hard disk folder successfully without the need to install workbench on to a (virtual) hard drive (HDF), or use any additional methods to get things running. This could also be useful for testing bugs between the different emulators I’m guessing.