List of cores outside the downloader?

Fortunately, the aspect ratio problem doesn’t seem to affect bezel shaders.

The core overall worked well enough for me to ditch the old citra core, because I really wanted my roms in a losseles compressed format (.zcci).

If something does not work, I’ll just try the standalone Azahar.

Oh wow, this is so exciting. I got it to work, however, when trying to load a 3DS shader by @Duimon , RetroArch freezes unfortunatlely. Shaders without bezels seem to work though.

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I want to do this too but i’m not comfortable ditching an “official” core for a “wild” core that isn’t available in the buildbot.

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Does this issue happen with vulkan driver? Because there IS an issue currently with glcore driver + some shader presets, especially ones with a long reference chain. And particularly on Windows 11.

I hope all 3DS cores and emulators add support for these new formats. Just like chd was widely adopted overtime. But we might need to create a public demand for it first, if you know what I mean.

zcci files are not displayed in Retroarch though.

@petran791 You can make them work with Azahar core by following these easy steps in my previous post:

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I switched to Vulkan before trying. I checked that Vulkan was enabled, too. I have not tried with GLcore.

Could you do me a favor and try the Duimon 3DS advanced presets?

Thank you!

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