Retroarch has probably some of the best choice of shaders for emulating old systems and it’s one of the things I love about it. My question is, can I load a still image (instead of a rom, ISO etc.) which would effectively apply, say, a CRT shader onto that image.
I see there’s a “PNG Images (InstancingViewer)” core which I’m guessing is supposed to do just that, but I’m not really sure. Basically, it loads a cube with all six sides mapped with the loaded PNG and as far as I can understand, you can only walk around in 3D space with the cursor keys and look around with the mouse. That’s not so bad though, but the irritating part is that there’s some culling and the cube basically disappears when you get near it.
Any ideas on how I should approach this matter or is it even possible right now? Thanks!