MAME 2010 crashes when ROM loaded on Linx Vision tablet

Hi, I recently tried the MAME 2010 core using the zip version of Retroarch 1.7.5. When I load a rom with the core it quits completely.

I am running Windows 10 1803 32-bit, on a Linx Vision tablet, it has 2GB RAM, and an Intel Atom x5-Z8300. Direct X is installed, the current MAME core also doesn’t work but MAME 2000 and other cores seem fine.

Here is the log:

[INFO] RetroArch 1.7.5 (Git 826c77d523) [INFO] === Build ======================================= [INFO] Version: 1.7.5 [INFO] Git: 826c77d523 [INFO] ================================================= [INFO] Environ SET_PIXEL_FORMAT: RGB565. [INFO] Redirecting save file to “D:\Emulators\RetroArch\saves.srm”. [INFO] Redirecting savestate to “D:\Emulators\RetroArch\states.state”. [INFO] Version of libretro API: 1 [INFO] Compiled against API: 1 [INFO] [Audio]: Set audio input rate to: 29970.03 Hz. [INFO] [Video]: Video @ fullscreen [INFO] [GL]: Found GL context: wgl [INFO] [GL]: Detecting screen resolution 1280x800. [INFO] [WGL] extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB WGL_ARB_create_context WGL_ARB_create_context_profile WGL_EXT_pixel_format_packed_float WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_NV_DX_interop WGL_ARB_create_context_robustness [INFO] [WGL]: Adaptive VSync supported. [INFO] [WGL]: wglSwapInterval(1) [INFO] [GL]: Vendor: Intel, Renderer: Intel® HD Graphics. [INFO] [GL]: Version: 4.4.0 - Build 20.19.15.4352. [INFO] [GL]: Using resolution 1280x800 [INFO] [GL]: Default shader backend found: glsl. [INFO] [Shader driver]: Using GLSL shader backend. [INFO] [GLSL]: Checking GLSL shader support … [WARN] [CGP/GLSLP]: Parameter PHOSPHOR is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter VSCANLINES is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter InputGamma is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter OutputGamma is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter SHARPNESS is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter COLOR_BOOST is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter RED_BOOST is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter GREEN_BOOST is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter BLUE_BOOST is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter SCANLINES_STRENGTH is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter BEAM_MIN_WIDTH is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter BEAM_MAX_WIDTH is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter CRT_ANTI_RINGING is set in the preset, but no shader uses this parameter, ignoring. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] Shader log: WARNING: 3:1: ‘’ : #version directive missing

[INFO] [GLSL]: Found GLSL fragment shader. [INFO] Shader log: WARNING: 3:1: ‘’ : #version directive missing

[INFO] [GLSL]: Linking GLSL program. [ERROR] Failed to load GLSL shader: C:\Users\Linx\Emulators\RetroArch\shaders\shaders_glsl\crt\shaders/crt-hyllian.glsl. [ERROR] [GL]: Failed to initialize shader, falling back to stock. [INFO] [Shader driver]: Using GLSL shader backend. [INFO] [GLSL]: Checking GLSL shader support … [WARN] [GL]: Stock GLSL shaders will be used. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] Shader log: WARNING: 3:1: ‘’ : #version directive missing

[INFO] [GLSL]: Found GLSL fragment shader. [INFO] Shader log: WARNING: 3:1: ‘’ : #version directive missing

[INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] Shader log: WARNING: 3:1: ‘’ : #version directive missing

[INFO] [GLSL]: Found GLSL fragment shader. [INFO] Shader log: WARNING: 3:1: ‘’ : #version directive missing

[INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] Shader log: WARNING: 3:1: ‘’ : #version directive missing

[INFO] [GLSL]: Found GLSL fragment shader. [INFO] Shader log: WARNING: 3:1: ‘’ : #version directive missing

[INFO] [GLSL]: Linking GLSL program. [INFO] Setting up menu pipeline shaders for XMB … [INFO] [GLSL]: Compiling ribbon shader… [INFO] [GLSL]: Found GLSL vertex shader. [INFO] Shader log: WARNING: 3:1: ‘’ : #version directive missing

[INFO] [GLSL]: Found GLSL fragment shader. [INFO] Shader log: WARNING: 3:1: ‘’ : #version directive missing

[INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Compiling simple ribbon shader… [INFO] [GLSL]: Found GLSL vertex shader. [INFO] Shader log: WARNING: 3:1: ‘’ : #version directive missing

[INFO] [GLSL]: Found GLSL fragment shader. [INFO] Shader log: WARNING: 3:1: ‘’ : #version directive missing

[INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Compiling snow shader… [INFO] [GLSL]: Found GLSL vertex shader. [INFO] Shader log: WARNING: 3:1: ‘’ : #version directive missing

[INFO] [GLSL]: Found GLSL fragment shader. [INFO] Shader log: WARNING: 3:1: ‘’ : #version directive missing

[INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Compiling modern snow shader… [INFO] [GLSL]: Found GLSL vertex shader. [INFO] Shader log: WARNING: 3:1: ‘’ : #version directive missing

[INFO] [GLSL]: Found GLSL fragment shader. [INFO] Shader log: WARNING: 3:1: ‘’ : #version directive missing

[INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Compiling bokeh shader… [INFO] [GLSL]: Found GLSL vertex shader. [INFO] Shader log: WARNING: 3:1: ‘’ : #version directive missing

[INFO] [GLSL]: Found GLSL fragment shader. [INFO] Shader log: WARNING: 3:1: ‘’ : #version directive missing

[INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Compiling snowflake shader… [INFO] [GLSL]: Found GLSL vertex shader. [INFO] Shader log: WARNING: 3:1: ‘’ : #version directive missing

[INFO] [GLSL]: Found GLSL fragment shader. [INFO] Shader log: WARNING: 3:1: ‘’ : #version directive missing

[INFO] [GLSL]: Linking GLSL program. [INFO] Resetting shader to defaults … [INFO] [GL]: Using 4 textures. [INFO] [GL]: Loaded 1 program(s). [INFO] [GL]: Using GL_RGB565 for texture uploads. [INFO] [XInput]: Found XInput v1.4. [INFO] [XInput]: Found controller, user #0 [INFO] [XInput]: Pads connected: 1 [INFO] [DINPUT]: Enumerating joypads … [INFO] [DINPUT]: Device #0 PID: {028E} VID:{045E} [INFO] [DINPUT]: Done enumerating joypads … [INFO] [XInput]: Attempting autoconf for “XInput Controller (User 1)”, user #0 [INFO] [DINPUT]: Found XInput pad at index 0 (DINPUT index 0) [INFO] [XInput]: Found VID/PID (045E/028E) from DINPUT index 0 for “XInput Controller (User 1)”, user #0 [INFO] [XInput]: Attempting autoconf for user #1 [INFO] [XInput]: Attempting autoconf for user #2 [INFO] [XInput]: Attempting autoconf for user #3 [INFO] [XInput]: Attempting autoconf for user #4 [INFO] [XInput]: Attempting autoconf for user #5 [INFO] [XInput]: Attempting autoconf for user #6 [INFO] [XInput]: Attempting autoconf for user #7 [INFO] [XInput]: Attempting autoconf for user #8 [INFO] [XInput]: Attempting autoconf for user #9 [INFO] [XInput]: Attempting autoconf for user #10 [INFO] [XInput]: Attempting autoconf for user #11 [INFO] [XInput]: Attempting autoconf for user #12 [INFO] [XInput]: Attempting autoconf for user #13 [INFO] [XInput]: Attempting autoconf for user #14 [INFO] [XInput]: Attempting autoconf for user #15 [INFO] [Joypad]: Found joypad driver: “xinput”. [INFO] [Autoconf]: 115 profiles found. [INFO] [Font]: Using font rendering backend: freetype. [INFO] [Video]: Found display server: win32 [INFO] Found shader “D:\Emulators\RetroArch\shaders\retroarch.glslp” [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency. [INFO] [autoconf]: selected configuration: D:\Emulators\RetroArch\autoconfig\xinput\XInput_Controller_User_1.cfg [INFO] [Menu]: Found menu display driver: “menu_display_gl”. [WARN] [CGP/GLSLP]: Parameter PHOSPHOR is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter VSCANLINES is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter InputGamma is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter OutputGamma is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter SHARPNESS is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter COLOR_BOOST is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter RED_BOOST is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter GREEN_BOOST is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter BLUE_BOOST is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter SCANLINES_STRENGTH is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter BEAM_MIN_WIDTH is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter BEAM_MAX_WIDTH is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter CRT_ANTI_RINGING is set in the preset, but no shader uses this parameter, ignoring. [INFO] [Font]: Using font rendering backend: freetype. [INFO] [Font]: Using font rendering backend: freetype. [INFO] [LED]: LED driver = ‘null’ 009C7998 [INFO] [MIDI]: Initializing … [INFO] [MIDI]: Input disabled. [INFO] [MIDI]: Output disabled. [INFO] [MIDI]: Initialized “winmm” driver. [WARN] Input device ID 513 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD. [INFO] SRAM will not be saved. [WARN] [CGP/GLSLP]: Parameter PHOSPHOR is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter VSCANLINES is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter InputGamma is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter OutputGamma is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter SHARPNESS is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter COLOR_BOOST is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter RED_BOOST is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter GREEN_BOOST is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter BLUE_BOOST is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter SCANLINES_STRENGTH is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter BEAM_MIN_WIDTH is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter BEAM_MAX_WIDTH is set in the preset, but no shader uses this parameter, ignoring. [WARN] [CGP/GLSLP]: Parameter CRT_ANTI_RINGING is set in the preset, but no shader uses this parameter, ignoring. [INFO] Loading history file: [D:\Emulators\RetroArch\content_history.lpl]. [INFO] Loading history file: [D:\Emulators\RetroArch\content_favorites.lpl]. [INFO] Loading history file: [D:\Emulators\RetroArch\content_music_history.lpl]. [INFO] Loading history file: [D:\Emulators\RetroArch\content_video_history.lpl]. [INFO] Loading history file: [D:\Emulators\RetroArch\content_image_history.lpl]. [INFO] [GL]: VSync => on [INFO] [WGL]: wglSwapInterval(1) [INFO] [GL]: VSync => on [INFO] [WGL]: wglSwapInterval(1) [INFO] Updating firmware status for: D:\Emulators\RetroArch\cores\mame2010_libretro.dll on D:\Emulators\RetroArch\system [INFO] Using content: D:\ROMs\MAME 0.139u1\roms\baddudes.zip. [INFO] arg #0: retroarch [INFO] arg #1: D:\ROMs\MAME 0.139u1\roms\baddudes.zip [INFO] arg #2: -s [INFO] arg #3: D:\Emulators\RetroArch\saves [INFO] arg #4: -S [INFO] arg #5: D:\Emulators\RetroArch\states [INFO] arg #6: -c [INFO] arg #7: D:\Emulators\RetroArch\retroarch.cfg [INFO] arg #8: -L [INFO] arg #9: D:\Emulators\RetroArch\cores\mame2010_libretro.dll [INFO] Unloading game… [INFO] Unloading core… [INFO] Unloading core symbols… [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames. [INFO] Set config file to : D:\Emulators\RetroArch\retroarch.cfg [INFO] RetroArch 1.7.5 (Git 826c77d523) [INFO] Redirecting save file to “D:\Emulators\RetroArch\saves\baddudes.srm”. [INFO] Redirecting savestate to “D:\Emulators\RetroArch\states\baddudes.state”. [INFO] === Build ======================================= [INFO] Version: 1.7.5 [INFO] Git: 826c77d523 [INFO] ================================================= [INFO] Loading dynamic libretro core from: “D:\Emulators\RetroArch\cores\mame2010_libretro.dll” [INFO] [overrides] no core-specific overrides found at D:\Emulators\RetroArch\config\MAME 2010\MAME 2010.cfg. [INFO] [overrides] no content-dir-specific overrides found at D:\Emulators\RetroArch\config\MAME 2010\roms.cfg. [INFO] [overrides] no game-specific overrides found at D:\Emulators\RetroArch\config\MAME 2010\baddudes.cfg. [INFO] Shaders: preset directory: D:\Emulators\RetroArch\shaders\presets [INFO] Shaders: no game-specific preset found at D:\Emulators\RetroArch\shaders\presets\MAME 2010\baddudes.cgp. [INFO] Shaders: no game-specific preset found at D:\Emulators\RetroArch\shaders\presets\MAME 2010\baddudes.glslp. [INFO] Shaders: no content-dir-specific preset found at D:\Emulators\RetroArch\shaders\presets\MAME 2010\roms.cgp. [INFO] Shaders: no content-dir-specific preset found at D:\Emulators\RetroArch\shaders\presets\MAME 2010\roms.glslp. [INFO] Shaders: no core-specific preset found at D:\Emulators\RetroArch\shaders\presets\MAME 2010\MAME 2010.cgp. [INFO] Shaders: no core-specific preset found at D:\Emulators\RetroArch\shaders\presets\MAME 2010\MAME 2010.glslp. [INFO] Environ SET_VARIABLES. [INFO] Remaps: remap directory: D:\Emulators\RetroArch\config\remaps [INFO] Remaps: no game-specific remap found at D:\Emulators\RetroArch\config\remaps\MAME 2010\baddudes.rmp. [INFO] Remaps: no content-dir-specific remap found at D:\Emulators\RetroArch\config\remaps\MAME 2010\roms.rmp. [INFO] Remaps: no core-specific remap found at D:\Emulators\RetroArch\config\remaps\MAME 2010\MAME 2010.rmp. [INFO] Redirecting save file to “D:\Emulators\RetroArch\saves\baddudes.srm”. [INFO] Redirecting savestate to “D:\Emulators\RetroArch\states\baddudes.state”. [INFO] Environ GET_LOG_INTERFACE. [INFO] Environ SYSTEM_DIRECTORY: “D:\Emulators\RetroArch\system”. [libretro INFO] [MAME 2010] mame.ini found at: D:\Emulators\RetroArch\saves\mame2010\ini\mame.ini [INFO] Content loading skipped. Implementation will load it on its own. [libretro INFO] [MAME 2010] libretro_content_directory: D:\ROMs\MAME 0.139u1\roms
[libretro INFO] [MAME 2010] libretro_system_directory: D:\Emulators\RetroArch\system\mame2010 [libretro INFO] [MAME 2010] libretro_save directory: D:\Emulators\RetroArch\saves\mame2010 [INFO] Environ SET_PIXEL_FORMAT: RGB565. [INFO] Environ GET_VARIABLE mame_current_mouse_enable: [INFO] enabled [libretro INFO] [MAME 2010] mouse_enable value: enabled [INFO] Environ GET_VARIABLE mame_current_skip_nagscreen: [INFO] enabled [libretro INFO] [MAME 2010] skip_nagscreen value: enabled [INFO] Environ GET_VARIABLE mame_current_skip_gameinfo: [INFO] disabled [libretro INFO] [MAME 2010] skip_gameinfo value: disabled [INFO] Environ GET_VARIABLE mame_current_skip_warnings: [INFO] disabled [libretro INFO] [MAME 2010] skip_warnings value: disabled [INFO] Environ GET_VARIABLE mame_current_videoapproach1_enable: [INFO] disabled [libretro INFO] [MAME 2010] videoapproach1_enable value: disabled [INFO] Environ GET_VARIABLE mame_current_frame_skip: [INFO] 0 [INFO] Environ GET_VARIABLE mame_current_sample_rate: [INFO] 48000Hz [INFO] Environ GET_VARIABLE mame_current_turbo_button: [INFO] disabled [INFO] Environ GET_VARIABLE mame_current_turbo_delay: [INFO] medium [INFO] Environ GET_VARIABLE mame_current_aspect_ratio: [INFO] DAR [INFO] Environ GET_VARIABLE mame_current_adj_brightness: [INFO] default [INFO] Environ GET_VARIABLE mame_current_adj_contrast: [INFO] default [INFO] Environ GET_VARIABLE mame_current_adj_gamma: [INFO] default [INFO] Environ GET_VARIABLE mame-external_hiscore: [INFO] disabled [INFO] Environ SET_INPUT_DESCRIPTORS: [INFO] RetroPad, User 1, Button “B (bottom)” => “Button 2” [INFO] RetroPad, User 1, Button “Y (left)” => “Button 4” [INFO] RetroPad, User 1, Button “Select” => “Insert Coin” [INFO] RetroPad, User 1, Button “Start” => “Start” [INFO] RetroPad, User 1, Button “D-Pad Up” => “Joystick Up” [INFO] RetroPad, User 1, Button “D-Pad Down” => “Joystick Down” [INFO] RetroPad, User 1, Button “D-Pad Left” => “Joystick Left” [INFO] RetroPad, User 1, Button “D-Pad Right” => “Joystick Right” [INFO] RetroPad, User 1, Button “A (right)” => “Button 1” [INFO] RetroPad, User 1, Button “X (up)” => “Button 3” [INFO] RetroPad, User 1, Button “L” => “Button 5” [INFO] RetroPad, User 1, Button “R” => “Button 6” [INFO] RetroPad, User 1, Button “L2” => “Button 7” [INFO] RetroPad, User 1, Button “R2” => “Turbo Button” [INFO] RetroPad, User 1, Button “L3” => “Test/Service” [INFO] RetroPad, User 1, Button “R3” => “Enter MAME UI” [INFO] RetroPad, User 2, Button “B (bottom)” => “Button 2” [INFO] RetroPad, User 2, Button “Y (left)” => “Button 4” [INFO] RetroPad, User 2, Button “Select” => “Insert Coin” [INFO] RetroPad, User 2, Button “Start” => “Start” [INFO] RetroPad, User 2, Button “D-Pad Up” => “Joystick Up” [INFO] RetroPad, User 2, Button “D-Pad Down” => “Joystick Down” [INFO] RetroPad, User 2, Button “D-Pad Left” => “Joystick Left” [INFO] RetroPad, User 2, Button “D-Pad Right” => “Joystick Right” [INFO] RetroPad, User 2, Button “A (right)” => “Button 1” [INFO] RetroPad, User 2, Button “X (up)” => “Button 3” [INFO] RetroPad, User 2, Button “L” => “Button 5” [INFO] RetroPad, User 2, Button “R” => “Button 6” [INFO] RetroPad, User 2, Button “L2” => “Button 7” [INFO] RetroPad, User 2, Button “R2” => “Turbo Button” [INFO] RetroPad, User 3, Button “B (bottom)” => “Button 2” [INFO] RetroPad, User 3, Button “Select” => “Insert Coin” [INFO] RetroPad, User 3, Button “Start” => “Start” [INFO] RetroPad, User 3, Button “D-Pad Up” => “Joystick Up” [INFO] RetroPad, User 3, Button “D-Pad Down” => “Joystick Down” [INFO] RetroPad, User 3, Button “D-Pad Left” => “Joystick Left” [INFO] RetroPad, User 3, Button “D-Pad Right” => “Joystick Right” [INFO] RetroPad, User 3, Button “A (right)” => “Button 1” [INFO] RetroPad, User 3, Button “X (up)” => “Button 3” [INFO] RetroPad, User 3, Button “R2” => “Turbo Button” [INFO] RetroPad, User 4, Button “B (bottom)” => “Button 2” [INFO] RetroPad, User 4, Button “Select” => “Insert Coin” [INFO] RetroPad, User 4, Button “Start” => “Start” [INFO] RetroPad, User 4, Button “D-Pad Up” => “Joystick Up” [INFO] RetroPad, User 4, Button “D-Pad Down” => “Joystick Down” [INFO] RetroPad, User 4, Button “D-Pad Left” => “Joystick Left” [INFO] RetroPad, User 4, Button “D-Pad Right” => “Joystick Right” [INFO] RetroPad, User 4, Button “A (right)” => “Button 1” [INFO] RetroPad, User 4, Button “X (up)” => “Button 3” [INFO] RetroPad, User 4, Button “R2” => “Turbo Button” [libretro INFO] [MAME 2010] path=D:\ROMs\MAME 0.139u1\roms\baddudes.zip gamePath=D:\ROMs\MAME 0.139u1\roms gameName=baddudes [libretro INFO] [MAME 2010] baddudes “Bad Dudes vs. Dragonninja (US)” rot=0 [libretro INFO] [MAME 2010] Creating frontend… game=baddudes [libretro INFO] [MAME 2010] Invoking MAME2010 CLI frontend. Parameter count: 17 [libretro INFO] [MAME 2010] Parameter list: baddudes [libretro INFO] [MAME 2010] osd_init starting [libretro INFO] [MAME 2010] SOURCE FILE: src/mame/drivers/dec0.c [libretro INFO] [MAME 2010] PARENT: 0 [libretro INFO] [MAME 2010] NAME: baddudes [libretro INFO] [MAME 2010] DESCRIPTION: Bad Dudes vs. Dragonninja (US) [libretro INFO] [MAME 2010] YEAR: 1988 [libretro INFO] [MAME 2010] MANUFACTURER: Data East USA [libretro INFO] [MAME 2010] Machine screen orientation: HORIZONTAL [libretro INFO] [MAME 2010] Rotation:0 [INFO] Environ SET_ROTATION: 0 [libretro INFO] [MAME 2010] osd_init done [libretro INFO] [MAME 2010] game screen w=256 h=240 rowPixels=256 [libretro INFO] [MAME 2010] Rotation:0 [INFO] Environ SET_ROTATION: 0

Does anyone have any ideas as to why it won’t work? :thinking:

Edit, sorry I can’t get the post to format correctly with the log, hopefully it makes sense :grin:

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