So I am running the 32bit build of RetroArch using the MAME (2014) and I’m getting a lot of static/crackle in various games (Street Fighter 3 and Samurai Shodown as just two examples).
I’m running Windows 7, with a Turtle Beach Montego DDL PCI Audio Card, and an ATI Radeon HD 4800 PCI Express Video Card.
I have tried changing (in various combinations):
Audio Sync Audio Latency Audio Rate Control Delta Audio Maximum Timing Skew Frame Throttle VSync Hard GPU Sync
Nothing seems help. This does not seem to be an issue with some games, and other cores do not seem to have this issue…
Does anyone have any advice?