Using the Windows x64 builds, for future reference.
I quite enjoy the additional features and cores present in the nightly/beta builds of Retroarch minus one annoyance:
For the longest time I’ve been unable to save general or individual game input settings. They will be reset to default every time I exit the game and come back or launch another game in the same core.
For example, I’ll be unable to change the ‘menu’ or ‘coin’ inputs for all games, nor can I save a specific controller setting for any individual game. It’ll always look the same when I come back.
The “read configuration” setting in the core makes no difference.
This wouldn’t be half as bad, except for the fact that the default 360 controller inputs are VERY accidental menu and reset prone and multiplayer increases the chance of this happening.
As far as I can tell no mame.ini or folders are being populated anywhere like in previous versions.
I have a very specific build I use to work around this (2014-08-27) but I figured this information may be of some interest to the dev team since the way the MAME core is working now isn’t really fit for an official public release.
Apologies in advance if this should be in a specific and separate thread or section. I will post it there if someone will direct me.
If I’m merely missing something advice would be helpful as well.