When I try to load and run games from different supported systems in MAME2016, it crashes Retroarch. As an example, I have the Apple II+ working properly when I load it through the MAMe2016 internal UI and I can play some games using this driver. And this is a system which have full software list support for its games, so it should work when executed straight from Retroarch’s “Load Content” option.
However, when I try to run an Apple II+ game straight through the “Run Content” menu in Retroarch, it crashes and quits Retroarch. Here’s a LOG file reporting the crash:
Pastebin: http://pastebin.com/wAszXTgR
So I ask you to take a look at this LOG file to see if it is possible to be fixed.
Thanks! RC