Mapping keyboard keys

I have been lurking here for a while and decided to join. I am a project member over at hyperspin-fe.com. Just want to say Retroarch is incredible and I am looking forward to 1.1!

From what I understand currently there is no way to map keyboard keys within RGUI which is fine. I am trying to map some of the special characters like forward slash and I can’t seem to find the correct naming. What standard is being used for keycodes?

Also is there any way to bind key combinations like shift+5? I have 7 different joysticks, 2 of them being wireless xbox 360 controllers and the rest are in an arcade cabinet. My goal is to be able to use 2 or more joysticks for player 1 so I can seamlessly switch between playing on the arcade and playing on a tv using the wireless controllers. I am using xpadder to remap my controllers to keyboard keys. Key combinations would give me more options because there are not enough single keys on a keyboard to map 4 players.

According to the code, it’s just “slash”. :slight_smile: RetroArch uses its own system for dealing with many different input APIs across the platforms it supports. The following link should clarify.

https://github.com/libretro/RetroArch/b … mon.c#L994

According to the code, it’s just “slash”. :slight_smile: RetroArch uses its own system for dealing with many different input APIs across the platforms it supports. The following link should clarify.

https://github.com/libretro/RetroArch/b … mon.c#L994[/quote]

Thank you for this. Is it possible to do key combinations?

Nope, no key combos, but you can assign a hotkey modifier that you can hold to enable other things, like hotkey+L=exit, etc.