I’ve just compiled retroarch git on my arch Linux box. I have tested retroarch and mme4crt builds with native 15khz resolutions but I’m getting massive horizontal Overscan.
It’s way, way to much. Almost 30 pixels per side are completely cropped.
On my original RGB SNES, the Overscan is only about 6 pixels.
It’s the same with all resolutions, even super resolutions or dynamic super resolutions. Massive Overscan on the sides, even in the retroarch GUI.
On windows, this is easy to fix, by using longer porch timings. But how to fix this on Linux? I’ve seen videos of mme4crt or other retroarch builds, delivering an output 99% of the original hardware. This is not the case for me. My real consoles don’t have that much Overscan. It’s like the porches or pixel clock isn’t right.
My hardware specs are the following.
ZOTAC gf9300 Mini ITX Board Intel Core2Duo 8600 4gb DDR2 RAM AMD Radeon HD5450 VGA 1 to UMSA scart adapter Arch Linux with retroarch-git Bang & Olufsen MX 8000 CRT TV