Mednafen/Beetle PSX experimental save/load/rewind features

Hello,

for me the load/save state doesn’t work with Bandicoot Crash 1 game on Beetle/PSX core, rewind neither. Same results with Mednafen/PSX core. So if I want to use these two features with this game, I have to use Rearmed PSX core, until this 2 features will be no more experimental with Bettle/Mednafen cores, that’s right?

LGDN.

Did you enable saves in core options? otherwise they won’t work since there is a bug that causes loss of MC data

I enabled the saves in core option but it crashes the game at start, just after the Playstation logo. If I enable only rewind feature, It does nothing when I press r key. Like I said I can only use save/Restore states and rewind Crash Bandicoot EU game with ReArmed Core. Do I have to report a bug on github?

rewind doesn’t work it causes crashes, disable that and save states should work fine with this caveat https://github.com/libretro/beetle-psx- … /issues/27